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path: root/ship/water_pump/water_pump.tscn
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[gd_scene load_steps=6 format=2]

[ext_resource path="res://ship/water_pump/water_pump.gltf" type="PackedScene" id=1]

[sub_resource type="BoxShape" id=1]
extents = Vector3( 1, 0.78139, 1.52624 )

[sub_resource type="BoxShape" id=2]
extents = Vector3( 0.696607, 1.47763, 2.84049 )

[sub_resource type="CylinderShape" id=3]
height = 0.513673
radius = 0.450425

[sub_resource type="CylinderShape" id=4]
height = 0.461824
radius = 0.456237

[node name="water_pump" instance=ExtResource( 1 )]

[node name="StaticBody" type="StaticBody" parent="water_pump" index="0"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.106341, 0.0284684, -0.00456106 )
collision_layer = 4
collision_mask = 0

[node name="CollisionShape" type="CollisionShape" parent="water_pump/StaticBody" index="0"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.377931, -0.746272, 0 )
shape = SubResource( 1 )

[node name="CollisionShape2" type="CollisionShape" parent="water_pump/StaticBody" index="1"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.26882, -0.0493568, 0 )
shape = SubResource( 2 )

[node name="StaticBody" type="StaticBody" parent="button_1" index="0"]
collision_layer = 4
collision_mask = 0

[node name="CollisionShape" type="CollisionShape" parent="button_1/StaticBody" index="0"]
shape = SubResource( 3 )

[node name="StaticBody" type="StaticBody" parent="button_0" index="0"]
collision_layer = 4
collision_mask = 0

[node name="CollisionShape" type="CollisionShape" parent="button_0/StaticBody" index="0"]
shape = SubResource( 4 )