diff options
Diffstat (limited to 'Chicken.tscn')
-rw-r--r-- | Chicken.tscn | 605 |
1 files changed, 605 insertions, 0 deletions
diff --git a/Chicken.tscn b/Chicken.tscn new file mode 100644 index 0000000..06d1bdb --- /dev/null +++ b/Chicken.tscn @@ -0,0 +1,605 @@ +[gd_scene load_steps=49 format=2] + +[ext_resource path="res://chicken.tres" type="Material" id=1] +[ext_resource path="res://beak.tres" type="Material" id=2] +[ext_resource path="res://Chicken.gd" type="Script" id=3] +[ext_resource path="res://ChickenAnimation.gd" type="Script" id=4] + +[sub_resource type="SphereMesh" id=1] + +[sub_resource type="SphereMesh" id=2] + +[sub_resource type="CubeMesh" id=3] + +[sub_resource type="CubeMesh" id=4] + +[sub_resource type="Animation" id=5] +length = 0.001 +loop = true +tracks/0/type = "value" +tracks/0/path = NodePath("Belly/LeftWingPivot:translation") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ Vector3( -0.995677, 0, 0 ) ] +} +tracks/1/type = "value" +tracks/1/path = NodePath("Belly/LeftWingPivot:rotation_degrees") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ Vector3( 0, 0, 0 ) ] +} +tracks/2/type = "value" +tracks/2/path = NodePath("Belly/RightWingPivot:translation") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ Vector3( 0.996, 0, 0 ) ] +} +tracks/3/type = "value" +tracks/3/path = NodePath("Belly/RightWingPivot:rotation_degrees") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ Vector3( 0, 0, 0 ) ] +} +tracks/4/type = "value" +tracks/4/path = NodePath("Belly/HeadPivot:rotation_degrees") +tracks/4/interp = 1 +tracks/4/loop_wrap = true +tracks/4/imported = false +tracks/4/enabled = true +tracks/4/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ Vector3( 0, 0, 0 ) ] +} +tracks/5/type = "value" +tracks/5/path = NodePath("Belly/HeadPivot/Head/BeakTopPivot:rotation_degrees") +tracks/5/interp = 1 +tracks/5/loop_wrap = true +tracks/5/imported = false +tracks/5/enabled = true +tracks/5/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ Vector3( 0, 0, 0 ) ] +} +tracks/6/type = "value" +tracks/6/path = NodePath("Belly/HeadPivot/Head/BeakBottomPivot:rotation_degrees") +tracks/6/interp = 1 +tracks/6/loop_wrap = true +tracks/6/imported = false +tracks/6/enabled = true +tracks/6/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ Vector3( 0, 0, 0 ) ] +} +tracks/7/type = "value" +tracks/7/path = NodePath("Belly:rotation_degrees") +tracks/7/interp = 1 +tracks/7/loop_wrap = true +tracks/7/imported = false +tracks/7/enabled = true +tracks/7/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ Vector3( 0, 0, 0 ) ] +} +tracks/8/type = "value" +tracks/8/path = NodePath("Belly:translation") +tracks/8/interp = 1 +tracks/8/loop_wrap = true +tracks/8/imported = false +tracks/8/enabled = true +tracks/8/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ Vector3( 0, 0, 0 ) ] +} + +[sub_resource type="Animation" id=6] +resource_name = "flappybird" +length = 2.0 +loop = true +tracks/0/type = "value" +tracks/0/path = NodePath("Belly/LeftWingPivot:translation") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 0.5, 1.5, 2 ), +"transitions": PoolRealArray( 1.51572, 0.450625, 1, 1.51572 ), +"update": 0, +"values": [ Vector3( -0.995677, 0, 0 ), Vector3( -0.995677, 0.0845447, 0 ), Vector3( -0.995677, -0.127906, 0 ), Vector3( -0.995677, 0, 0 ) ] +} +tracks/1/type = "value" +tracks/1/path = NodePath("Belly/LeftWingPivot:rotation_degrees") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0, 0.5, 1.5, 2 ), +"transitions": PoolRealArray( 1.51572, 0.450625, 1, 1.51572 ), +"update": 0, +"values": [ Vector3( 0, 0, 0 ), Vector3( 0, 0, -23.821 ), Vector3( 0, 0, 21.829 ), Vector3( 0, 0, 0 ) ] +} +tracks/2/type = "value" +tracks/2/path = NodePath("Belly/RightWingPivot:translation") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/keys = { +"times": PoolRealArray( 0, 0.5, 1.5, 2 ), +"transitions": PoolRealArray( 1.51572, 0.450625, 1, 1.51572 ), +"update": 0, +"values": [ Vector3( 0.996, 0, 0 ), Vector3( 0.996, 0.085, 0 ), Vector3( 0.996, -0.128, 0 ), Vector3( 0.996, 0, 0 ) ] +} +tracks/3/type = "value" +tracks/3/path = NodePath("Belly/RightWingPivot:rotation_degrees") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/keys = { +"times": PoolRealArray( 0, 0.5, 1.5, 2 ), +"transitions": PoolRealArray( 1.51572, 0.450625, 1, 1.51572 ), +"update": 0, +"values": [ Vector3( 0, 0, 0 ), Vector3( 0, 0, 23.821 ), Vector3( 0, 0, -21.829 ), Vector3( 0, 0, 0 ) ] +} + +[sub_resource type="Animation" id=9] +resource_name = "hop" +loop = true +tracks/0/type = "value" +tracks/0/path = NodePath("Belly:translation") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 0.5, 1 ), +"transitions": PoolRealArray( 0.378929, 3.13834, 1 ), +"update": 0, +"values": [ Vector3( 0, 0, 0 ), Vector3( 0, 0.510995, 0 ), Vector3( 0, 0, 0 ) ] +} + +[sub_resource type="Animation" id=10] +resource_name = "idle_bottom" +length = 0.001 +loop = true +tracks/0/type = "value" +tracks/0/path = NodePath("Belly/LeftWingPivot:translation") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ Vector3( -0.995677, 0, 0 ) ] +} +tracks/1/type = "value" +tracks/1/path = NodePath("Belly/LeftWingPivot:rotation_degrees") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ Vector3( 0, 0, 0 ) ] +} +tracks/2/type = "value" +tracks/2/path = NodePath("Belly/RightWingPivot:translation") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ Vector3( 0.996, 0, 0 ) ] +} +tracks/3/type = "value" +tracks/3/path = NodePath("Belly/RightWingPivot:rotation_degrees") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ Vector3( 0, 0, 0 ) ] +} + +[sub_resource type="Animation" id=11] +resource_name = "idle_hop" +length = 0.001 +loop = true +tracks/0/type = "value" +tracks/0/path = NodePath("Belly:translation") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ Vector3( 0, 0, 0 ) ] +} + +[sub_resource type="Animation" id=12] +resource_name = "idle_top" +length = 0.001 +loop = true +tracks/0/type = "value" +tracks/0/path = NodePath("Belly/HeadPivot:rotation_degrees") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ Vector3( 0, 0, 0 ) ] +} +tracks/1/type = "value" +tracks/1/path = NodePath("Belly/HeadPivot/Head/BeakTopPivot:rotation_degrees") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ Vector3( 0, 0, 0 ) ] +} +tracks/2/type = "value" +tracks/2/path = NodePath("Belly/HeadPivot/Head/BeakBottomPivot:rotation_degrees") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ Vector3( 0, 0, 0 ) ] +} +tracks/3/type = "value" +tracks/3/path = NodePath("Belly:rotation_degrees") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ Vector3( 0, 0, 0 ) ] +} + +[sub_resource type="Animation" id=7] +resource_name = "peck" +length = 3.0 +loop = true +tracks/0/type = "value" +tracks/0/path = NodePath("Belly/HeadPivot:rotation_degrees") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 1, 1.2, 1.4, 1.6, 1.8, 3 ), +"transitions": PoolRealArray( 0.707107, 0.594604, 0.594604, 0.594604, 0.594604, 0.757858, 1 ), +"update": 0, +"values": [ Vector3( 0, 0, 0 ), Vector3( -18.871, 0, 0 ), Vector3( 3.071, 0, 0 ), Vector3( -18.871, 0, 0 ), Vector3( 3.071, 0, 0 ), Vector3( -18.871, 0, 0 ), Vector3( 0, 0, 0 ) ] +} +tracks/1/type = "value" +tracks/1/path = NodePath("Belly:rotation_degrees") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0, 1, 2, 3 ), +"transitions": PoolRealArray( 0.707107, 1, 0.707107, 1 ), +"update": 0, +"values": [ Vector3( 0, 0, 0 ), Vector3( -29, 0, 0 ), Vector3( -29, 0, 0 ), Vector3( 0, 0, 0 ) ] +} + +[sub_resource type="Animation" id=8] +resource_name = "squack" +length = 2.0 +loop = true +tracks/0/type = "value" +tracks/0/path = NodePath("Belly/HeadPivot:rotation_degrees") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 1, 2 ), +"transitions": PoolRealArray( 0.450625, 1, 1 ), +"update": 0, +"values": [ Vector3( 0, 0, 0 ), Vector3( 30.215, 0, 0 ), Vector3( 0, 0, 0 ) ] +} +tracks/1/type = "value" +tracks/1/path = NodePath("Belly/HeadPivot/Head/BeakTopPivot:rotation_degrees") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0, 1, 2 ), +"transitions": PoolRealArray( 0.450625, 1, 1 ), +"update": 0, +"values": [ Vector3( 0, 0, 0 ), Vector3( 26.24, 0, 0 ), Vector3( 0, 0, 0 ) ] +} +tracks/2/type = "value" +tracks/2/path = NodePath("Belly/HeadPivot/Head/BeakBottomPivot:rotation_degrees") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/keys = { +"times": PoolRealArray( 0, 1, 2 ), +"transitions": PoolRealArray( 0.450625, 1, 1 ), +"update": 0, +"values": [ Vector3( 0, 0, 0 ), Vector3( -18.246, 0, 0 ), Vector3( 0, 0, 0 ) ] +} + +[sub_resource type="AnimationNodeAdd2" id=18] + +[sub_resource type="AnimationNodeAdd2" id=42] + +[sub_resource type="AnimationNodeAnimation" id=43] +animation = "idle_top" + +[sub_resource type="AnimationNodeAnimation" id=44] +animation = "idle_hop" + +[sub_resource type="AnimationNodeBlendTree" id=45] +graph_offset = Vector2( -573, -15 ) +nodes/Add2/node = SubResource( 42 ) +nodes/Add2/position = Vector2( 100, 140 ) +nodes/Animation/node = SubResource( 44 ) +nodes/Animation/position = Vector2( -140, 100 ) +"nodes/Animation 2/node" = SubResource( 43 ) +"nodes/Animation 2/position" = Vector2( -160, 240 ) +node_connections = [ "output", 0, "Add2", "Add2", 0, "Animation", "Add2", 1, "Animation 2" ] + +[sub_resource type="AnimationNodeAnimation" id=39] +animation = "hop" + +[sub_resource type="AnimationNodeTimeScale" id=40] + +[sub_resource type="AnimationNodeBlendTree" id=41] +graph_offset = Vector2( -427, -35 ) +nodes/Animation/node = SubResource( 39 ) +nodes/Animation/position = Vector2( -120, 120 ) +nodes/TimeScale/node = SubResource( 40 ) +nodes/TimeScale/position = Vector2( 100, 140 ) +node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ] + +[sub_resource type="AnimationNodeAnimation" id=46] +animation = "peck" + +[sub_resource type="AnimationNodeTimeScale" id=47] + +[sub_resource type="AnimationNodeBlendTree" id=48] +graph_offset = Vector2( -864, -12 ) +nodes/Animation/node = SubResource( 46 ) +nodes/Animation/position = Vector2( -140, 140 ) +nodes/TimeScale/node = SubResource( 47 ) +nodes/TimeScale/position = Vector2( 100, 140 ) +node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ] + +[sub_resource type="AnimationNodeAnimation" id=49] +animation = "squack" + +[sub_resource type="AnimationNodeTimeScale" id=50] + +[sub_resource type="AnimationNodeBlendTree" id=51] +graph_offset = Vector2( -290, -3 ) +nodes/Animation/node = SubResource( 49 ) +nodes/Animation/position = Vector2( -60, 160 ) +nodes/TimeScale/node = SubResource( 50 ) +nodes/TimeScale/position = Vector2( 140, 140 ) +node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ] + +[sub_resource type="AnimationNodeStateMachineTransition" id=52] + +[sub_resource type="AnimationNodeStateMachineTransition" id=53] +switch_mode = 2 + +[sub_resource type="AnimationNodeStateMachineTransition" id=54] + +[sub_resource type="AnimationNodeStateMachineTransition" id=55] +switch_mode = 2 +auto_advance = true + +[sub_resource type="AnimationNodeStateMachineTransition" id=56] +switch_mode = 2 +auto_advance = true + +[sub_resource type="AnimationNodeStateMachineTransition" id=57] + +[sub_resource type="AnimationNodeStateMachine" id=58] +states/IDLE/node = SubResource( 45 ) +states/IDLE/position = Vector2( 657, 146 ) +states/MOVING/node = SubResource( 41 ) +states/MOVING/position = Vector2( 657, 268 ) +states/PECK/node = SubResource( 48 ) +states/PECK/position = Vector2( 395, 146 ) +states/SQUACK/node = SubResource( 51 ) +states/SQUACK/position = Vector2( 952, 146 ) +transitions = [ "IDLE", "MOVING", SubResource( 52 ), "MOVING", "IDLE", SubResource( 53 ), "IDLE", "SQUACK", SubResource( 54 ), "SQUACK", "IDLE", SubResource( 55 ), "PECK", "IDLE", SubResource( 56 ), "IDLE", "PECK", SubResource( 57 ) ] +start_node = "IDLE" + +[sub_resource type="AnimationNodeAnimation" id=59] +animation = "flappybird" + +[sub_resource type="AnimationNodeTimeScale" id=60] + +[sub_resource type="AnimationNodeBlendTree" id=61] +graph_offset = Vector2( -405, 10 ) +nodes/Animation/node = SubResource( 59 ) +nodes/Animation/position = Vector2( -66.6667, 132.5 ) +nodes/TimeScale/node = SubResource( 60 ) +nodes/TimeScale/position = Vector2( 120, 140 ) +node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ] + +[sub_resource type="AnimationNodeAnimation" id=62] +animation = "idle_bottom" + +[sub_resource type="AnimationNodeStateMachineTransition" id=63] + +[sub_resource type="AnimationNodeStateMachineTransition" id=64] +switch_mode = 2 +auto_advance = true + +[sub_resource type="AnimationNodeStateMachine" id=65] +states/FLAP/node = SubResource( 61 ) +states/FLAP/position = Vector2( 904, 144 ) +states/IDLE/node = SubResource( 62 ) +states/IDLE/position = Vector2( 674, 144 ) +transitions = [ "IDLE", "FLAP", SubResource( 63 ), "FLAP", "IDLE", SubResource( 64 ) ] +start_node = "IDLE" + +[sub_resource type="AnimationNodeBlendTree" id=16] +graph_offset = Vector2( -847.136, -609 ) +nodes/Add2/node = SubResource( 18 ) +nodes/Add2/position = Vector2( 80, -480 ) +nodes/output/position = Vector2( 300, -480 ) +nodes/state/node = SubResource( 58 ) +nodes/state/position = Vector2( -220, -380 ) +nodes/wings/node = SubResource( 65 ) +nodes/wings/position = Vector2( -220, -520 ) +node_connections = [ "output", 0, "Add2", "Add2", 0, "wings", "Add2", 1, "state" ] + +[sub_resource type="AnimationNodeStateMachinePlayback" id=66] + +[sub_resource type="AnimationNodeStateMachinePlayback" id=38] + +[sub_resource type="SphereShape" id=67] + +[node name="Chicken" type="KinematicBody"] +collision_layer = 4 +collision_mask = 5 +script = ExtResource( 3 ) + +[node name="Belly" type="MeshInstance" parent="."] +mesh = SubResource( 1 ) +material/0 = ExtResource( 1 ) + +[node name="HeadPivot" type="Spatial" parent="Belly"] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.657827, -0.749514 ) + +[node name="Head" type="MeshInstance" parent="Belly/HeadPivot"] +transform = Transform( 0.6, 0, 0, 0, 0.55438, 0.229484, 0, -0.229484, 0.55438, 0, 0.388057, -0.339644 ) +mesh = SubResource( 2 ) +skeleton = NodePath("../../..") +material/0 = ExtResource( 1 ) + +[node name="BeakTopPivot" type="Spatial" parent="Belly/HeadPivot/Head"] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.19209e-07, -0.965512 ) + +[node name="BeakTop" type="MeshInstance" parent="Belly/HeadPivot/Head/BeakTopPivot"] +transform = Transform( 0.3, 0, 0, 0, 0.1, 0, 0, 0, 0.5, 0, 0, -0.452 ) +mesh = SubResource( 3 ) +skeleton = NodePath("../..") +material/0 = ExtResource( 2 ) + +[node name="BeakBottomPivot" type="Spatial" parent="Belly/HeadPivot/Head"] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.189294, -0.965511 ) + +[node name="BeakBottom" type="MeshInstance" parent="Belly/HeadPivot/Head/BeakBottomPivot"] +transform = Transform( 0.3, 0, 0, 0, 0.1, 0, 0, 0, 0.5, 0, 0, -0.452 ) +mesh = SubResource( 3 ) +skeleton = NodePath("../..") +material/0 = ExtResource( 2 ) + +[node name="LeftWingPivot" type="Spatial" parent="Belly"] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.995677, 0, 0 ) + +[node name="LeftWing" type="MeshInstance" parent="Belly/LeftWingPivot"] +transform = Transform( 0.5, 0, 0, 0, 0.1, 0, 0, 0, 0.3, -0.377, 0, 0 ) +mesh = SubResource( 4 ) +skeleton = NodePath("../../..") +material/0 = ExtResource( 1 ) + +[node name="RightWingPivot" type="Spatial" parent="Belly"] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.996, 0, 0 ) + +[node name="RightWing" type="MeshInstance" parent="Belly/RightWingPivot"] +transform = Transform( 0.5, 0, 0, 0, 0.1, 0, 0, 0, 0.3, 0.352, 0, 0 ) +mesh = SubResource( 4 ) +skeleton = NodePath("../../..") +material/0 = ExtResource( 1 ) + +[node name="AnimationPlayer" type="AnimationPlayer" parent="."] +anims/RESET = SubResource( 5 ) +anims/flappybird = SubResource( 6 ) +anims/hop = SubResource( 9 ) +anims/idle_bottom = SubResource( 10 ) +anims/idle_hop = SubResource( 11 ) +anims/idle_top = SubResource( 12 ) +anims/peck = SubResource( 7 ) +anims/squack = SubResource( 8 ) + +[node name="AnimationTree" type="AnimationTree" parent="."] +tree_root = SubResource( 16 ) +anim_player = NodePath("../AnimationPlayer") +active = true +parameters/Add2/add_amount = 1.0 +parameters/state/playback = SubResource( 66 ) +parameters/state/IDLE/Add2/add_amount = 0 +parameters/state/MOVING/TimeScale/scale = 1.0 +parameters/state/PECK/TimeScale/scale = 2.0 +parameters/state/SQUACK/TimeScale/scale = 1.0 +parameters/wings/playback = SubResource( 38 ) +parameters/wings/FLAP/TimeScale/scale = 2.0 +script = ExtResource( 4 ) + +[node name="CollisionShape" type="CollisionShape" parent="."] +transform = Transform( 1, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 0.5, -0.5 ) +shape = SubResource( 67 ) |