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path: root/Chicken.tscn
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[gd_scene load_steps=53 format=2]

[ext_resource path="res://chicken.tres" type="Material" id=1]
[ext_resource path="res://beak.tres" type="Material" id=2]
[ext_resource path="res://Chicken.gd" type="Script" id=3]
[ext_resource path="res://SmoothRotation.gd" type="Script" id=5]
[ext_resource path="res://Detection.gd" type="Script" id=6]

[sub_resource type="CapsuleShape" id=71]

[sub_resource type="SphereMesh" id=1]

[sub_resource type="SphereMesh" id=2]

[sub_resource type="CubeMesh" id=3]

[sub_resource type="CubeMesh" id=4]

[sub_resource type="Animation" id=5]
length = 0.001
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("Model/Belly/LeftWingPivot:translation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector3( -0.995677, 0, 0 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Model/Belly/LeftWingPivot:rotation_degrees")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ) ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("Model/Belly/RightWingPivot:translation")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector3( 0.996, 0, 0 ) ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("Model/Belly/RightWingPivot:rotation_degrees")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ) ]
}
tracks/4/type = "value"
tracks/4/path = NodePath("Model/Belly/HeadPivot:rotation_degrees")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ) ]
}
tracks/5/type = "value"
tracks/5/path = NodePath("Model/Belly/HeadPivot/Head/BeakTopPivot:rotation_degrees")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ) ]
}
tracks/6/type = "value"
tracks/6/path = NodePath("Model/Belly/HeadPivot/Head/BeakBottomPivot:rotation_degrees")
tracks/6/interp = 1
tracks/6/loop_wrap = true
tracks/6/imported = false
tracks/6/enabled = true
tracks/6/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ) ]
}
tracks/7/type = "value"
tracks/7/path = NodePath("Model/Belly:rotation_degrees")
tracks/7/interp = 1
tracks/7/loop_wrap = true
tracks/7/imported = false
tracks/7/enabled = true
tracks/7/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ) ]
}
tracks/8/type = "value"
tracks/8/path = NodePath("Model/Belly:translation")
tracks/8/interp = 1
tracks/8/loop_wrap = true
tracks/8/imported = false
tracks/8/enabled = true
tracks/8/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ) ]
}

[sub_resource type="Animation" id=6]
resource_name = "flappybird"
length = 2.0
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("Model/Belly/LeftWingPivot:translation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.5, 1.5, 2 ),
"transitions": PoolRealArray( 1.51572, 0.450625, 1, 1.51572 ),
"update": 0,
"values": [ Vector3( -0.995677, 0, 0 ), Vector3( -0.995677, 0.0845447, 0 ), Vector3( -0.995677, -0.127906, 0 ), Vector3( -0.995677, 0, 0 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Model/Belly/LeftWingPivot:rotation_degrees")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 0.5, 1.5, 2 ),
"transitions": PoolRealArray( 1.51572, 0.450625, 1, 1.51572 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ), Vector3( 0, 0, -23.821 ), Vector3( 0, 0, 21.829 ), Vector3( 0, 0, 0 ) ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("Model/Belly/RightWingPivot:translation")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 0.5, 1.5, 2 ),
"transitions": PoolRealArray( 1.51572, 0.450625, 1, 1.51572 ),
"update": 0,
"values": [ Vector3( 0.996, 0, 0 ), Vector3( 0.996, 0.085, 0 ), Vector3( 0.996, -0.128, 0 ), Vector3( 0.996, 0, 0 ) ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("Model/Belly/RightWingPivot:rotation_degrees")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0, 0.5, 1.5, 2 ),
"transitions": PoolRealArray( 1.51572, 0.450625, 1, 1.51572 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ), Vector3( 0, 0, 23.821 ), Vector3( 0, 0, -21.829 ), Vector3( 0, 0, 0 ) ]
}

[sub_resource type="Animation" id=9]
resource_name = "hop"
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("Model/Belly:translation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.5, 1 ),
"transitions": PoolRealArray( 0.378929, 3.13834, 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ), Vector3( 0, 0.510995, 0 ), Vector3( 0, 0, 0 ) ]
}

[sub_resource type="Animation" id=10]
resource_name = "idle_bottom"
length = 0.001
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("Model/Belly/LeftWingPivot:translation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector3( -0.995677, 0, 0 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Model/Belly/LeftWingPivot:rotation_degrees")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ) ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("Model/Belly/RightWingPivot:translation")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector3( 0.996, 0, 0 ) ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("Model/Belly/RightWingPivot:rotation_degrees")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ) ]
}

[sub_resource type="Animation" id=11]
resource_name = "idle_hop"
length = 0.001
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("Model/Belly:translation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ) ]
}

[sub_resource type="Animation" id=12]
resource_name = "idle_top"
length = 0.001
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("Model/Belly/HeadPivot:rotation_degrees")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Model/Belly/HeadPivot/Head/BeakTopPivot:rotation_degrees")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ) ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("Model/Belly/HeadPivot/Head/BeakBottomPivot:rotation_degrees")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ) ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("Model/Belly:rotation_degrees")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ) ]
}

[sub_resource type="Animation" id=7]
resource_name = "peck"
length = 3.0
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("Model/Belly/HeadPivot:rotation_degrees")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 1, 1.2, 1.4, 1.6, 1.8, 3 ),
"transitions": PoolRealArray( 0.707107, 0.594604, 0.594604, 0.594604, 0.594604, 0.757858, 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ), Vector3( -18.871, 0, 0 ), Vector3( 3.071, 0, 0 ), Vector3( -18.871, 0, 0 ), Vector3( 3.071, 0, 0 ), Vector3( -18.871, 0, 0 ), Vector3( 0, 0, 0 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Model/Belly:rotation_degrees")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 1, 2, 3 ),
"transitions": PoolRealArray( 0.707107, 1, 0.707107, 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ), Vector3( -29, 0, 0 ), Vector3( -29, 0, 0 ), Vector3( 0, 0, 0 ) ]
}

[sub_resource type="Animation" id=8]
resource_name = "squack"
length = 2.0
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("Model/Belly/HeadPivot:rotation_degrees")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 1, 2 ),
"transitions": PoolRealArray( 0.450625, 1, 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ), Vector3( 30.215, 0, 0 ), Vector3( 0, 0, 0 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Model/Belly/HeadPivot/Head/BeakTopPivot:rotation_degrees")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 1, 2 ),
"transitions": PoolRealArray( 0.450625, 1, 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ), Vector3( 26.24, 0, 0 ), Vector3( 0, 0, 0 ) ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("Model/Belly/HeadPivot/Head/BeakBottomPivot:rotation_degrees")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 1, 2 ),
"transitions": PoolRealArray( 0.450625, 1, 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ), Vector3( -18.246, 0, 0 ), Vector3( 0, 0, 0 ) ]
}

[sub_resource type="AnimationNodeAdd2" id=18]

[sub_resource type="AnimationNodeAdd2" id=42]

[sub_resource type="AnimationNodeAnimation" id=43]
animation = "idle_top"

[sub_resource type="AnimationNodeAnimation" id=44]
animation = "idle_hop"

[sub_resource type="AnimationNodeBlendTree" id=45]
graph_offset = Vector2( -573, -15 )
nodes/Add2/node = SubResource( 42 )
nodes/Add2/position = Vector2( 100, 140 )
nodes/Animation/node = SubResource( 44 )
nodes/Animation/position = Vector2( -140, 100 )
"nodes/Animation 2/node" = SubResource( 43 )
"nodes/Animation 2/position" = Vector2( -160, 240 )
node_connections = [ "output", 0, "Add2", "Add2", 0, "Animation", "Add2", 1, "Animation 2" ]

[sub_resource type="AnimationNodeAnimation" id=39]
animation = "hop"

[sub_resource type="AnimationNodeTimeScale" id=40]

[sub_resource type="AnimationNodeBlendTree" id=41]
graph_offset = Vector2( -427, -35 )
nodes/Animation/node = SubResource( 39 )
nodes/Animation/position = Vector2( -120, 120 )
nodes/TimeScale/node = SubResource( 40 )
nodes/TimeScale/position = Vector2( 100, 140 )
node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]

[sub_resource type="AnimationNodeAnimation" id=46]
animation = "peck"

[sub_resource type="AnimationNodeTimeScale" id=47]

[sub_resource type="AnimationNodeBlendTree" id=48]
graph_offset = Vector2( -864, -12 )
nodes/Animation/node = SubResource( 46 )
nodes/Animation/position = Vector2( -140, 140 )
nodes/TimeScale/node = SubResource( 47 )
nodes/TimeScale/position = Vector2( 100, 140 )
node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]

[sub_resource type="AnimationNodeAnimation" id=49]
animation = "squack"

[sub_resource type="AnimationNodeTimeScale" id=50]

[sub_resource type="AnimationNodeBlendTree" id=51]
graph_offset = Vector2( -290, -3 )
nodes/Animation/node = SubResource( 49 )
nodes/Animation/position = Vector2( -60, 160 )
nodes/TimeScale/node = SubResource( 50 )
nodes/TimeScale/position = Vector2( 140, 140 )
node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]

[sub_resource type="AnimationNodeStateMachineTransition" id=52]

[sub_resource type="AnimationNodeStateMachineTransition" id=53]
switch_mode = 2

[sub_resource type="AnimationNodeStateMachineTransition" id=54]

[sub_resource type="AnimationNodeStateMachineTransition" id=55]
switch_mode = 2
auto_advance = true

[sub_resource type="AnimationNodeStateMachineTransition" id=56]
switch_mode = 2
auto_advance = true

[sub_resource type="AnimationNodeStateMachineTransition" id=57]

[sub_resource type="AnimationNodeStateMachine" id=58]
states/IDLE/node = SubResource( 45 )
states/IDLE/position = Vector2( 657, 146 )
states/MOVING/node = SubResource( 41 )
states/MOVING/position = Vector2( 657, 268 )
states/PECK/node = SubResource( 48 )
states/PECK/position = Vector2( 395, 146 )
states/SQUACK/node = SubResource( 51 )
states/SQUACK/position = Vector2( 952, 146 )
transitions = [ "IDLE", "MOVING", SubResource( 52 ), "MOVING", "IDLE", SubResource( 53 ), "IDLE", "SQUACK", SubResource( 54 ), "SQUACK", "IDLE", SubResource( 55 ), "PECK", "IDLE", SubResource( 56 ), "IDLE", "PECK", SubResource( 57 ) ]
start_node = "IDLE"

[sub_resource type="AnimationNodeAnimation" id=59]
animation = "flappybird"

[sub_resource type="AnimationNodeTimeScale" id=60]

[sub_resource type="AnimationNodeBlendTree" id=61]
graph_offset = Vector2( -405, 10 )
nodes/Animation/node = SubResource( 59 )
nodes/Animation/position = Vector2( -66.6667, 132.5 )
nodes/TimeScale/node = SubResource( 60 )
nodes/TimeScale/position = Vector2( 120, 140 )
node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]

[sub_resource type="AnimationNodeAnimation" id=62]
animation = "idle_bottom"

[sub_resource type="AnimationNodeStateMachineTransition" id=63]

[sub_resource type="AnimationNodeStateMachineTransition" id=64]
switch_mode = 2
auto_advance = true

[sub_resource type="AnimationNodeStateMachine" id=65]
states/FLAP/node = SubResource( 61 )
states/FLAP/position = Vector2( 904, 144 )
states/IDLE/node = SubResource( 62 )
states/IDLE/position = Vector2( 674, 144 )
transitions = [ "IDLE", "FLAP", SubResource( 63 ), "FLAP", "IDLE", SubResource( 64 ) ]
start_node = "IDLE"

[sub_resource type="AnimationNodeBlendTree" id=16]
graph_offset = Vector2( -847.136, -609 )
nodes/Add2/node = SubResource( 18 )
nodes/Add2/position = Vector2( 80, -480 )
nodes/output/position = Vector2( 300, -480 )
nodes/state/node = SubResource( 58 )
nodes/state/position = Vector2( -220, -380 )
nodes/wings/node = SubResource( 65 )
nodes/wings/position = Vector2( -220, -520 )
node_connections = [ "output", 0, "Add2", "Add2", 0, "wings", "Add2", 1, "state" ]

[sub_resource type="AnimationNodeStateMachinePlayback" id=66]

[sub_resource type="AnimationNodeStateMachinePlayback" id=38]

[sub_resource type="CylinderShape" id=72]
height = 10.0

[sub_resource type="CylinderMesh" id=73]
height = 10.0

[sub_resource type="SpatialMaterial" id=70]
flags_transparent = true
albedo_color = Color( 0.894118, 0.027451, 0.027451, 0.156863 )

[node name="Chicken" type="KinematicBody"]
collision_layer = 4
collision_mask = 5
script = ExtResource( 3 )

[node name="CollisionShape" type="CollisionShape" parent="."]
transform = Transform( 1, 0, 0, 0, 0.866025, -0.5, 0, 0.5, 0.866025, 0, 0.3, -0.5 )
shape = SubResource( 71 )

[node name="Model" type="Spatial" parent="."]

[node name="Belly" type="MeshInstance" parent="Model"]
mesh = SubResource( 1 )
skeleton = NodePath("../..")
material/0 = ExtResource( 1 )

[node name="HeadPivot" type="Spatial" parent="Model/Belly"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.657827, -0.749514 )

[node name="Head" type="MeshInstance" parent="Model/Belly/HeadPivot"]
transform = Transform( 0.6, 0, 0, 0, 0.55438, 0.229484, 0, -0.229484, 0.55438, 0, 0.388057, -0.339644 )
mesh = SubResource( 2 )
skeleton = NodePath("../../../..")
material/0 = ExtResource( 1 )

[node name="BeakTopPivot" type="Spatial" parent="Model/Belly/HeadPivot/Head"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.19209e-07, -0.965512 )

[node name="BeakTop" type="MeshInstance" parent="Model/Belly/HeadPivot/Head/BeakTopPivot"]
transform = Transform( 0.3, 0, 0, 0, 0.1, 0, 0, 0, 0.5, 0, 0, -0.452 )
mesh = SubResource( 3 )
skeleton = NodePath("../..")
material/0 = ExtResource( 2 )

[node name="BeakBottomPivot" type="Spatial" parent="Model/Belly/HeadPivot/Head"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.189294, -0.965511 )

[node name="BeakBottom" type="MeshInstance" parent="Model/Belly/HeadPivot/Head/BeakBottomPivot"]
transform = Transform( 0.3, 0, 0, 0, 0.1, 0, 0, 0, 0.5, 0, 0, -0.452 )
mesh = SubResource( 3 )
skeleton = NodePath("../..")
material/0 = ExtResource( 2 )

[node name="LeftWingPivot" type="Spatial" parent="Model/Belly"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.995677, 0, 0 )

[node name="LeftWing" type="MeshInstance" parent="Model/Belly/LeftWingPivot"]
transform = Transform( 0.5, 0, 0, 0, 0.1, 0, 0, 0, 0.3, -0.377, 0, 0 )
mesh = SubResource( 4 )
skeleton = NodePath("../../../..")
material/0 = ExtResource( 1 )

[node name="RightWingPivot" type="Spatial" parent="Model/Belly"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.996, 0, 0 )

[node name="RightWing" type="MeshInstance" parent="Model/Belly/RightWingPivot"]
transform = Transform( 0.5, 0, 0, 0, 0.1, 0, 0, 0, 0.3, 0.352, 0, 0 )
mesh = SubResource( 4 )
skeleton = NodePath("../../../..")
material/0 = ExtResource( 1 )

[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/RESET = SubResource( 5 )
anims/flappybird = SubResource( 6 )
anims/hop = SubResource( 9 )
anims/idle_bottom = SubResource( 10 )
anims/idle_hop = SubResource( 11 )
anims/idle_top = SubResource( 12 )
anims/peck = SubResource( 7 )
anims/squack = SubResource( 8 )

[node name="AnimationTree" type="AnimationTree" parent="."]
tree_root = SubResource( 16 )
anim_player = NodePath("../AnimationPlayer")
active = true
parameters/Add2/add_amount = 1.0
parameters/state/playback = SubResource( 66 )
parameters/state/IDLE/Add2/add_amount = 0
parameters/state/MOVING/TimeScale/scale = 1.0
parameters/state/PECK/TimeScale/scale = 2.0
parameters/state/SQUACK/TimeScale/scale = 1.0
parameters/wings/playback = SubResource( 38 )
parameters/wings/FLAP/TimeScale/scale = 2.0

[node name="SmoothRotation" type="Tween" parent="."]
script = ExtResource( 5 )

[node name="Detection" type="Area" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4, 0 )
visible = false
collision_layer = 0
collision_mask = 2
script = ExtResource( 6 )

[node name="CollisionShape" type="CollisionShape" parent="Detection"]
shape = SubResource( 72 )

[node name="Radar" type="MeshInstance" parent="Detection"]
mesh = SubResource( 73 )
material/0 = SubResource( 70 )

[connection signal="body_entered" from="Detection" to="." method="_on_Detection_body_entered"]
[connection signal="body_exited" from="Detection" to="." method="_on_Detection_body_exited"]