[gd_scene load_steps=3 format=2] [ext_resource path="res://assets/maps/misc/test_map/test_map_assets/decals/hail_gaben.tres" type="Material" id=1] [sub_resource type="PlaneMesh" id=2] material = ExtResource( 1 ) size = Vector2( 4, 2 ) [node name="hail_gaben" type="MeshInstance"] use_in_baked_light = true mesh = SubResource( 2 ) material/0 = null