[gd_scene load_steps=3 format=2] [ext_resource path="res://assets/maps/misc/test_map/test_map_assets/decals/arrow_decal.tres" type="Material" id=1] [sub_resource type="PlaneMesh" id=1] [node name="arrow_decal" type="MeshInstance"] use_in_baked_light = true mesh = SubResource( 1 ) material/0 = ExtResource( 1 )