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[gd_scene load_steps=7 format=2]

[ext_resource path="res://ship/staircase_1/staircase_1.gltf" type="PackedScene" id=1]
[ext_resource path="res://ship/staircase_1/textures/staircase_1_staircase_BaseColor.png" type="Texture" id=2]
[ext_resource path="res://ship/staircase_1/textures/staircase_1_staircase_Roughness.png" type="Texture" id=3]
[ext_resource path="res://ship/staircase_1/textures/staircase_1_staircase_Normal.png" type="Texture" id=4]

[sub_resource type="SpatialMaterial" id=2]
albedo_texture = ExtResource( 2 )
roughness_texture = ExtResource( 3 )
normal_enabled = true
normal_scale = -1.0
normal_texture = ExtResource( 4 )

[sub_resource type="ConvexPolygonShape" id=1]
points = PoolVector3Array( -1.80455, -1.87224, -2.97945, -1.80455, -1.33747, -2.32941, 1.80455, -1.87224, -2.97945, -1.80455, -1.87224, 2.32838, 1.80455, -1.33747, -2.32941, -1.80455, 1.87224, 1.66328, 1.80455, -1.87224, 2.32838, -1.80455, 1.87224, 2.32838, 1.80455, 1.87224, 1.66328, 1.80455, 1.87224, 2.32838 )

[node name="staircase_1" instance=ExtResource( 1 )]

[node name="stairs" parent="." index="0"]
material/0 = SubResource( 2 )

[node name="StaticBody" type="StaticBody" parent="stairs" index="0"]
collision_layer = 4
collision_mask = 0

[node name="CollisionShape" type="CollisionShape" parent="stairs/StaticBody" index="0"]
shape = SubResource( 1 )