[gd_scene load_steps=7 format=2] [ext_resource path="res://world/chunk/Chunk.gd" type="Script" id=1] [ext_resource path="res://world/chunk/helper/ChunkedCSGMesh.gd" type="Script" id=2] [sub_resource type="SphereShape" id=1] radius = 50.0 [sub_resource type="SpatialMaterial" id=3] flags_unshaded = true params_cull_mode = 2 albedo_color = Color( 0.937255, 0, 1, 1 ) [sub_resource type="PlaneMesh" id=2] size = Vector2( 100, 100 ) [sub_resource type="PlaneMesh" id=4] size = Vector2( 98, 98 ) [node name="Chunk" type="Area"] collision_layer = 32 collision_mask = 0 script = ExtResource( 1 ) [node name="Size" type="CollisionShape" parent="."] shape = SubResource( 1 ) [node name="Border" type="CSGMesh" parent="."] material_override = SubResource( 3 ) script = ExtResource( 2 ) _mesh = SubResource( 2 ) [node name="CSGMesh" type="CSGMesh" parent="Border"] operation = 2 script = ExtResource( 2 ) _mesh = SubResource( 4 ) [node name="gen_tree" type="Spatial" parent="."] [node name="lod_distance" type="Spatial" parent="gen_tree"] [node name="lod_mid" type="Spatial" parent="gen_tree"] [node name="lod_close" type="StaticBody" parent="gen_tree"] collision_layer = 8 collision_mask = 0