[gd_scene load_steps=7 format=2] [ext_resource path="res://ship/staircase_1/staircase_1.gltf" type="PackedScene" id=1] [ext_resource path="res://ship/staircase_1/textures/staircase_1_staircase_BaseColor.png" type="Texture" id=2] [ext_resource path="res://ship/staircase_1/textures/staircase_1_staircase_Roughness.png" type="Texture" id=3] [ext_resource path="res://ship/staircase_1/textures/staircase_1_staircase_Normal.png" type="Texture" id=4] [sub_resource type="SpatialMaterial" id=2] albedo_texture = ExtResource( 2 ) roughness_texture = ExtResource( 3 ) normal_enabled = true normal_scale = -1.0 normal_texture = ExtResource( 4 ) [sub_resource type="ConvexPolygonShape" id=1] points = PoolVector3Array( -1.80455, -1.87224, -2.97945, -1.80455, -1.33747, -2.32941, 1.80455, -1.87224, -2.97945, -1.80455, -1.87224, 2.32838, 1.80455, -1.33747, -2.32941, -1.80455, 1.87224, 1.66328, 1.80455, -1.87224, 2.32838, -1.80455, 1.87224, 2.32838, 1.80455, 1.87224, 1.66328, 1.80455, 1.87224, 2.32838 ) [node name="staircase_1" instance=ExtResource( 1 )] [node name="stairs" parent="." index="0"] material/0 = SubResource( 2 ) [node name="StaticBody" type="StaticBody" parent="stairs" index="0"] collision_layer = 4 collision_mask = 0 [node name="CollisionShape" type="CollisionShape" parent="stairs/StaticBody" index="0"] shape = SubResource( 1 )