[gd_scene load_steps=3 format=2] [ext_resource path="res://ship/camera/security_camera.gltf" type="PackedScene" id=1] [sub_resource type="BoxShape" id=3] extents = Vector3( 0.194266, 0.334673, 0.611852 ) [node name="security_camera" instance=ExtResource( 1 )] [node name="StaticBody" type="StaticBody" parent="base" index="1"] [node name="CollisionShape" type="CollisionShape" parent="base/StaticBody" index="0"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.313361, 0.499383 ) shape = SubResource( 3 )