[gd_scene load_steps=3 format=2] [ext_resource path="res://character/fps_controller/fps_controller.gd" type="Script" id=1] [sub_resource type="CapsuleShape" id=1] radius = 0.3 height = 2.0 [node name="fps_controller" type="KinematicBody"] script = ExtResource( 1 ) [node name="CollisionShape" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0 ) shape = SubResource( 1 ) [node name="Camera" type="Camera" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.30045, 0 ) far = 5000.0 [node name="RayCast" type="RayCast" parent="Camera"] cast_to = Vector3( 0, 0, -3 ) collision_mask = 2