From 7e75beb7b1f3b1121961f8df36f0fee3cd41cb58 Mon Sep 17 00:00:00 2001 From: dusoleil Date: Tue, 20 Sep 2022 02:00:08 -0400 Subject: Add ability to add static monuments to the world --- world/World.gd | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'world/World.gd') diff --git a/world/World.gd b/world/World.gd index 04c3ef1..3afc4eb 100644 --- a/world/World.gd +++ b/world/World.gd @@ -12,12 +12,12 @@ onready var lod_distance = chunk_render_distance.get_node("Radius").shape.radius onready var lod_mid = chunk_render_mid.get_node("Radius").shape.radius onready var lod_close = chunk_render_close.get_node("Radius").shape.radius -onready var chunk_half_size = $"Chunks/Chunk/Size".shape.radius +onready var chunk_half_size = $"Chunk/Size".shape.radius onready var chunk_size = chunk_half_size * 2.0 func _ready(): ChunkLoader.world = self - ChunkGen.chunk_half_size = self.chunk_half_size + ChunkGen.setup_monuments() func _on_ChunkRenderDistance_area_entered(area:Area): if area.lod < area.LOD.DISTANCE: -- cgit v1.2.3