From af80051334ae2c4ebb2daac60cd4a8ea0e9ce3ed Mon Sep 17 00:00:00 2001 From: dusoleil Date: Wed, 14 Sep 2022 23:57:36 -0400 Subject: add snap to fix the jitters when the boat moves up and down under the player --- character/fps_controller/fps_controller.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'character') diff --git a/character/fps_controller/fps_controller.gd b/character/fps_controller/fps_controller.gd index bc737f5..a344139 100644 --- a/character/fps_controller/fps_controller.gd +++ b/character/fps_controller/fps_controller.gd @@ -54,7 +54,7 @@ func handle_movement(): velocity.y += gravity if velocity.y < term_velocity: velocity.y = term_velocity - velocity = move_and_slide(velocity, Vector3.UP, true, 4, PI/4, false) + velocity = move_and_slide_with_snap(velocity, Vector3.DOWN, Vector3.UP, true, 4, PI/4, false) func _input(event): #Handle mouse movement for camera -- cgit v1.2.3