From 0d930d5548e4f705cf80f9c2334b804ab1359538 Mon Sep 17 00:00:00 2001 From: dusoleil Date: Tue, 13 Sep 2022 02:00:03 -0400 Subject: Fix Ground collision box size --- Main.tscn | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'Main.tscn') diff --git a/Main.tscn b/Main.tscn index d3fed8d..2906276 100644 --- a/Main.tscn +++ b/Main.tscn @@ -30,11 +30,11 @@ noise = SubResource( 17 ) [sub_resource type="ShaderMaterial" id=11] shader = ExtResource( 7 ) -shader_param/wave1 = Quat( 0.25, 0.10472, 2.38732, 1200.04 ) +shader_param/wave1 = Quat( 0.25, 0.10472, 2.38732, 509.65 ) shader_param/wave1_dir = Vector2( 1, 1 ) -shader_param/wave2 = Quat( 0.25, 0.202683, 1.23345, 862.583 ) +shader_param/wave2 = Quat( 0.25, 0.202683, 1.23345, 366.334 ) shader_param/wave2_dir = Vector2( 1, 0.6 ) -shader_param/wave3 = Quat( 0.25, 0.349066, 0.716197, 657.289 ) +shader_param/wave3 = Quat( 0.25, 0.349066, 0.716197, 279.147 ) shader_param/wave3_dir = Vector2( 1, 1.3 ) shader_param/water_colour = Color( 0.694118, 0.945098, 0.941176, 0.368627 ) shader_param/deep_water_colour = Color( 0.25098, 0.623529, 0.788235, 0.54902 ) @@ -43,7 +43,7 @@ shader_param/murkiness = 4.0 shader_param/noise = SubResource( 18 ) [sub_resource type="BoxShape" id=19] -extents = Vector3( 500, 1, 500 ) +extents = Vector3( 250, 1, 250 ) [sub_resource type="PlaneMesh" id=20] size = Vector2( 500, 500 ) -- cgit v1.2.3