Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2022-09-20 | Incorporate new assets into the world gen | dusoleil | 13 | -231/+162 | |
2022-09-20 | Simplify and Fix Monument Code | dusoleil | 6 | -30/+41 | |
Simplify the monument chunks to just be a bounding box with the scene origin at the center. This allows us to automatically calculate the chunks with only the bounds provided. It also fixes the issues with scaling and rotation. | |||||
2022-09-20 | Billboard chunk coords for debugging | dusoleil | 2 | -0/+8 | |
2022-09-20 | Merge remote-tracking branch 'mika/ship-development' into mika-assets | dusoleil | 15 | -0/+2902 | |
2022-09-20 | Import and configure lighthouse monument | mikatomik | 21 | -0/+1685 | |
2022-09-20 | Add more rock objects | mikatomik | 4 | -0/+2165 | |
2022-09-20 | Import rock and texture for world generation | mikatomik | 12 | -0/+737 | |
2022-09-20 | Add ability to add static monuments to the world | dusoleil | 7 | -35/+294 | |
2022-09-19 | Add Levels of Detail per Chunk | dusoleil | 10 | -122/+143 | |
2022-09-19 | Use MultiMesh to dramatically increase performance of generated world | dusoleil | 7 | -44/+66 | |
2022-09-19 | Scale rocks based on noise and add a random rotation | dusoleil | 1 | -8/+26 | |
2022-09-18 | Organize World Gen Stuff | dusoleil | 11 | -0/+397 | |