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2022-10-10Import and configure cabinets.gltfmikatomik17-1/+4969
2022-09-25Add camera models to shippull-cctv-camerasmikatomik1-2/+95
2022-09-23Import and configure security camerapull-camera-assetmikatomik23-11/+1681
Attempted to add them to the ship.tscn, they moved independently from the ship like the viewports did when we first added them. Not sure what kind of black magic doodle ran to fix this but I'll just leave it at the .tscn setup and ready to use
2022-09-21Fix id conflicts in ship.tscnpull-ship-development-iter2mikatomik1-19/+18
2022-09-21Optimization passmikatomik12-1/+152
Set up a ton of occluders on the ship and set every material I could to backface cull
2022-09-20Merge remote-tracking branch 'mika/ship-development' into mika-assetsdusoleil3-0/+1
2022-09-16Increase the resolution of the control panel cameras and set the draw ↵dusoleil1-4/+8
distance based on if they are inside or outside
2022-09-16Cull the Water from the below deck cameradusoleil1-0/+1
2022-09-16Fix both cameras to follow the boat, but ignore its yawdusoleil1-2/+1
2022-09-16Move Viewport Cameras with the boatdusoleil2-0/+17
2022-09-16Fix debugger errors from viewporttexturesdusoleil1-110/+81
2022-09-16Flip normals on bottom stair of staircasemikatomik4-7/+8
Bottom stair not appearing due to a ROGUE NORMAL Fixed
2022-09-16Add Collision Layers/Masks to New Stuffdusoleil5-2/+21
2022-09-16Housekeeping for all the new stuff that diverged from the reorganizationdusoleil69-21/+6243
2022-09-16Merge branch 'ship-development' into mika-prdusoleil12-73/+561
2022-09-16Normalize the material filesdusoleil10-0/+0
Opening the material files in the godot editor and saving caused them to fix any broken paths from the directory restructure from before and it also converted a number of them to a more compact binary format saving a good bit of space.
2022-09-15Setup all of the collision layers and masksdusoleil5-0/+24
2022-09-15Revert crates' sleeping stateMalfurious1-1/+0
to enable the immediate affect of physics on the many crates. According to mika, this was a workaround that is no longer necessary.
2022-09-15Collapse directory structure for ship assetsMalfurious88-0/+8354
This subtree no longer contains any standalone maps. Simply rename the ship assets directory to clean up unused directories.