Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2022-10-10 | Import and configure cabinets.gltf | mikatomik | 17 | -1/+4969 | |
2022-09-25 | Add camera models to shippull-cctv-cameras | mikatomik | 1 | -2/+95 | |
2022-09-23 | Import and configure security camerapull-camera-asset | mikatomik | 23 | -11/+1681 | |
Attempted to add them to the ship.tscn, they moved independently from the ship like the viewports did when we first added them. Not sure what kind of black magic doodle ran to fix this but I'll just leave it at the .tscn setup and ready to use | |||||
2022-09-21 | Fix id conflicts in ship.tscnpull-ship-development-iter2 | mikatomik | 1 | -19/+18 | |
2022-09-21 | Optimization pass | mikatomik | 12 | -1/+152 | |
Set up a ton of occluders on the ship and set every material I could to backface cull | |||||
2022-09-20 | Merge remote-tracking branch 'mika/ship-development' into mika-assets | dusoleil | 3 | -0/+1 | |
2022-09-16 | Increase the resolution of the control panel cameras and set the draw ↵ | dusoleil | 1 | -4/+8 | |
distance based on if they are inside or outside | |||||
2022-09-16 | Cull the Water from the below deck camera | dusoleil | 1 | -0/+1 | |
2022-09-16 | Fix both cameras to follow the boat, but ignore its yaw | dusoleil | 1 | -2/+1 | |
2022-09-16 | Move Viewport Cameras with the boat | dusoleil | 2 | -0/+17 | |
2022-09-16 | Fix debugger errors from viewporttextures | dusoleil | 1 | -110/+81 | |
2022-09-16 | Flip normals on bottom stair of staircase | mikatomik | 4 | -7/+8 | |
Bottom stair not appearing due to a ROGUE NORMAL Fixed | |||||
2022-09-16 | Add Collision Layers/Masks to New Stuff | dusoleil | 5 | -2/+21 | |
2022-09-16 | Housekeeping for all the new stuff that diverged from the reorganization | dusoleil | 69 | -21/+6243 | |
2022-09-16 | Merge branch 'ship-development' into mika-pr | dusoleil | 12 | -73/+561 | |
2022-09-16 | Normalize the material files | dusoleil | 10 | -0/+0 | |
Opening the material files in the godot editor and saving caused them to fix any broken paths from the directory restructure from before and it also converted a number of them to a more compact binary format saving a good bit of space. | |||||
2022-09-15 | Setup all of the collision layers and masks | dusoleil | 5 | -0/+24 | |
2022-09-15 | Revert crates' sleeping state | Malfurious | 1 | -1/+0 | |
to enable the immediate affect of physics on the many crates. According to mika, this was a workaround that is no longer necessary. | |||||
2022-09-15 | Collapse directory structure for ship assets | Malfurious | 88 | -0/+8354 | |
This subtree no longer contains any standalone maps. Simply rename the ship assets directory to clean up unused directories. |