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2022-09-16Housekeeping for all the new stuff that diverged from the reorganizationdusoleil1-0/+0
2022-09-16Normalize the material filesdusoleil1-0/+0
Opening the material files in the godot editor and saving caused them to fix any broken paths from the directory restructure from before and it also converted a number of them to a more compact binary format saving a good bit of space.
2022-09-15Setup all of the collision layers and masksdusoleil1-0/+2
2022-09-15Collapse directory structure for ship assetsMalfurious10-0/+1368
This subtree no longer contains any standalone maps. Simply rename the ship assets directory to clean up unused directories.