Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2022-09-18 | Organize World Gen Stuff | dusoleil | 1 | -77/+0 | |
2022-09-18 | Prototype levels of detail per chunk | dusoleil | 1 | -1/+28 | |
2022-09-18 | Add ChunkLoader to World Generation | dusoleil | 1 | -34/+26 | |
Break up world gen into chunk and offload generating them to a Chunk Loader. The World figures out which chunks should be loaded and gives this to the Chunk Loader. The Chunk Loader frees any chunks out of render distance. It also picks an unloaded chunk and gives it to a worker thread to generate it. | |||||
2022-09-16 | Fix rounding error in chunk render distance | dusoleil | 1 | -24/+23 | |
2022-09-16 | Rewrite World code to load/deload Chunks in a circle around a traveler | dusoleil | 1 | -56/+47 | |
2022-09-15 | Lower World Generation radius for performance | dusoleil | 1 | -1/+1 | |
2022-09-15 | Update movement scripts after Main scene reorganization merge | dusoleil | 1 | -1/+1 | |
2022-09-15 | Prototype procedurally generated world with rocks | dusoleil | 1 | -1/+52 | |
2022-09-15 | Reorganize the Main scene and fix the collision layers/masks | dusoleil | 1 | -1/+2 | |
2022-09-15 | Pilot ship with arrow keys | dusoleil | 1 | -0/+16 | |