Age | Commit message (Expand) | Author | Files | Lines |
2022-09-16 | Hookup final camera in bridge | mikatomik | 1 | -1/+23 |
2022-09-16 | Make and import material for stairs | mikatomik | 13 | -46/+206 |
2022-09-16 | Remove refraction from bridge windows | mikatomik | 1 | -3/+0 |
2022-09-15 | Make instances inside ship.tscn local | mikatomik | 2 | -70/+231 |
2022-09-15 | Fix bug involving ladder | mikatomik | 1 | -1/+2 |
2022-09-15 | Import light fixture | mikatomik | 6 | -6/+1252 |
2022-09-15 | Import steering wheel for control panel | mikatomik | 19 | -2/+1512 |
2022-09-15 | Remove .import directorypull-ship-development-iter1 | mikatomik | 24 | -27/+0 |
2022-09-15 | Add props in ship | mikatomik | 15 | -24/+1613 |
2022-09-15 | Fix bug with ladder mat not showing at runtime | mikatomik | 2 | -23/+6 |
2022-09-15 | Import ladder and config FPS to climb it | mikatomik | 13 | -13/+1255 |
2022-09-15 | Update FPS controller to play nice with rigid bodies | mikatomik | 2 | -60/+255 |
2022-09-15 | Import crate as rigid body | mikatomik | 46 | -2/+3097 |
2022-09-15 | Import and configure updated ship model and textures | mikatomik | 59 | -124/+2459 |
2022-09-15 | Adjust FPS controller height to better fit scale | mikatomik | 1 | -1/+1 |
2022-09-15 | Import and configure base model for ship | mikatomik | 17 | -3/+1752 |
2022-09-15 | Begin ship development. Blendfiles added | mikatomik | 3 | -1/+13 |
2022-09-15 | git ignore blend backup files | dusoleil | 1 | -0/+1 |
2022-09-15 | Move Raft to bottom of the scene tree | dusoleil | 1 | -30/+30 |
2022-09-15 | move environment to default_env.tres | dusoleil | 2 | -37/+28 |
2022-09-15 | Merge tag 'pull-env-iter1' of https://normalmode.org/malf/z/godot_wildjam_49 ... | dusoleil | 1 | -4/+35 |
2022-09-15 | Setup Main WorldEnvironment | Malfurious | 1 | -4/+35 |
2022-09-14 | Merge tag 'pull-water-resize' of https://normalmode.org/malf/z/godot_wildjam_... | dusoleil | 8 | -47/+71 |
2022-09-14 | Update ground floor to match size of the detailed water area | Malfurious | 1 | -2/+2 |
2022-09-14 | Extend water area to 10km x 10km | Malfurious | 2 | -2/+19 |
2022-09-14 | Consolidate water-related assets | Malfurious | 7 | -45/+52 |
2022-09-13 | Fix Ground collision box size | dusoleil | 1 | -4/+4 |
2022-09-13 | Fix mistake in shader using global coords | dusoleil | 1 | -1/+0 |
2022-09-12 | Add buoyancy simulation to water and floaties on the raft | dusoleil | 4 | -4/+87 |
2022-09-12 | Add gertsner wave shader | dusoleil | 5 | -7/+275 |
2022-09-12 | Set character to react to rigid bodies like static bodies | dusoleil | 1 | -1/+1 |
2022-09-12 | Set Renderer back to GLES3 to fix depth sampling | dusoleil | 1 | -1/+0 |
2022-09-12 | Add Simple Main Scene | dusoleil | 2 | -0/+87 |
2022-09-12 | Add gitattributes and gitignore | dusoleil | 14 | -24/+23 |
2022-09-09 | Implement basic FPS controller | mikatomik | 5 | -0/+119 |
2022-09-09 | Import wildling wallpaper | mikatomik | 13 | -0/+152 |
2022-09-09 | Commit default structure and game-jam cards | mikatomik | 10 | -0/+72 |