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2022-09-15move environment to default_env.tresdusoleil2-37/+28
2022-09-15Merge tag 'pull-env-iter1' of https://normalmode.org/malf/z/godot_wildjam_49 ...dusoleil1-4/+35
2022-09-15Setup Main WorldEnvironmentMalfurious1-4/+35
2022-09-14Merge tag 'pull-water-resize' of https://normalmode.org/malf/z/godot_wildjam_...dusoleil8-47/+71
2022-09-14Update ground floor to match size of the detailed water areaMalfurious1-2/+2
2022-09-14Extend water area to 10km x 10kmMalfurious2-2/+19
2022-09-14Consolidate water-related assetsMalfurious7-45/+52
2022-09-13Fix Ground collision box sizedusoleil1-4/+4
2022-09-13Fix mistake in shader using global coordsdusoleil1-1/+0
2022-09-12Add buoyancy simulation to water and floaties on the raftdusoleil4-4/+87
2022-09-12Add gertsner wave shaderdusoleil5-7/+275
2022-09-12Set character to react to rigid bodies like static bodiesdusoleil1-1/+1
2022-09-12Set Renderer back to GLES3 to fix depth samplingdusoleil1-1/+0
2022-09-12Add Simple Main Scenedusoleil2-0/+87
2022-09-12Add gitattributes and gitignoredusoleil14-24/+23
2022-09-09Implement basic FPS controllermikatomik5-0/+119
2022-09-09Import wildling wallpapermikatomik13-0/+152
2022-09-09Commit default structure and game-jam cardsmikatomik10-0/+72