Age | Commit message (Expand) | Author | Files | Lines |
2022-09-21 | Add an example Dock to the world | dusoleil | 3 | -0/+14 |
2022-09-21 | Move new dock assets one directory up | dusoleil | 54 | -1130/+65 |
2022-09-21 | Merge tag 'pull-new-dock-asset' of ssh://normalmode.org/mika/game_jam49 into ... | dusoleil | 50 | -0/+3546 |
2022-09-21 | Fix id conflicts in ship.tscnpull-ship-development-iter2 | mikatomik | 1 | -19/+18 |
2022-09-21 | Optimization pass | mikatomik | 12 | -1/+152 |
2022-09-21 | Import and configure new dock, see messagepull-new-dock-asset | mikatomik | 51 | -163/+3546 |
2022-09-20 | Incorporate new assets into the world gen | dusoleil | 14 | -238/+169 |
2022-09-20 | Simplify and Fix Monument Code | dusoleil | 6 | -30/+41 |
2022-09-20 | Billboard chunk coords for debugging | dusoleil | 2 | -0/+8 |
2022-09-20 | Merge remote-tracking branch 'mika/ship-development' into mika-assets | dusoleil | 18 | -0/+2903 |
2022-09-20 | Import and configure lighthouse monument | mikatomik | 21 | -0/+1685 |
2022-09-20 | Add more rock objects | mikatomik | 4 | -0/+2165 |
2022-09-20 | Import rock and texture for world generation | mikatomik | 12 | -0/+737 |
2022-09-20 | Add ability to add static monuments to the world | dusoleil | 8 | -35/+306 |
2022-09-19 | Add Levels of Detail per Chunk | dusoleil | 10 | -122/+143 |
2022-09-19 | Use MultiMesh to dramatically increase performance of generated world | dusoleil | 7 | -44/+66 |
2022-09-19 | Scale rocks based on noise and add a random rotation | dusoleil | 1 | -8/+26 |
2022-09-18 | Organize World Gen Stuff | dusoleil | 13 | -13/+13 |
2022-09-18 | Prototype levels of detail per chunk | dusoleil | 6 | -3/+103 |
2022-09-18 | Generate Rocks in the World Chunks | dusoleil | 2 | -6/+23 |
2022-09-18 | Add ChunkLoader to World Generation | dusoleil | 9 | -55/+169 |
2022-09-16 | Generate Stuff in a Chunk | dusoleil | 4 | -2/+8 |
2022-09-16 | Fix rounding error in chunk render distance | dusoleil | 2 | -30/+29 |
2022-09-16 | Rewrite World code to load/deload Chunks in a circle around a traveler | dusoleil | 4 | -102/+119 |
2022-09-16 | Increase the resolution of the control panel cameras and set the draw distanc... | dusoleil | 1 | -4/+8 |
2022-09-16 | Cull the Water from the below deck camera | dusoleil | 2 | -3/+8 |
2022-09-16 | Add Trigger in lower hallway to hide water below deck | dusoleil | 6 | -2/+60 |
2022-09-16 | Fix both cameras to follow the boat, but ignore its yaw | dusoleil | 3 | -23/+19 |
2022-09-16 | Move Viewport Cameras with the boat | dusoleil | 2 | -0/+17 |
2022-09-16 | Fix debugger errors from viewporttextures | dusoleil | 1 | -110/+81 |
2022-09-16 | Flip normals on bottom stair of staircase | mikatomik | 4 | -7/+8 |
2022-09-16 | Add Collision Layers/Masks to New Stuff | dusoleil | 6 | -3/+22 |
2022-09-16 | Housekeeping for all the new stuff that diverged from the reorganization | dusoleil | 82 | -165/+165 |
2022-09-16 | Merge branch 'ship-development' into mika-pr | dusoleil | 76 | -74/+6785 |
2022-09-16 | Import and configure water pump | mikatomik | 23 | -1/+1848 |
2022-09-16 | Normalize the material files | dusoleil | 10 | -0/+0 |
2022-09-16 | Import and configure mast on ship.tscn | mikatomik | 21 | -1/+1688 |
2022-09-16 | Set staircase material to override | mikatomik | 3 | -4/+126 |
2022-09-16 | Hookup final camera in bridge | mikatomik | 1 | -1/+23 |
2022-09-16 | Make and import material for stairs | mikatomik | 13 | -46/+206 |
2022-09-16 | Remove refraction from bridge windows | mikatomik | 1 | -3/+0 |
2022-09-15 | Make instances inside ship.tscn local | mikatomik | 2 | -70/+231 |
2022-09-15 | Fix bug involving ladder | mikatomik | 1 | -1/+2 |
2022-09-15 | Add a ship camera (swap with Q) for testing world movement and generation | dusoleil | 3 | -0/+38 |
2022-09-15 | Lower World Generation radius for performance | dusoleil | 3 | -3/+13 |
2022-09-15 | Speed up the rotation for the Ship | dusoleil | 1 | -1/+1 |
2022-09-15 | Fix jumping and ladders | dusoleil | 2 | -1/+3 |
2022-09-15 | Update movement scripts after Main scene reorganization merge | dusoleil | 3 | -2/+2 |
2022-09-15 | Setup all of the collision layers and masks | dusoleil | 8 | -2/+35 |
2022-09-15 | Godot auto-reorganize Main.tscn after merge | dusoleil | 1 | -6/+13 |