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-rw-r--r--Main.tscn2
-rw-r--r--Ship.gd (renamed from Raft.gd)0
-rw-r--r--World.gd2
3 files changed, 2 insertions, 2 deletions
diff --git a/Main.tscn b/Main.tscn
index a531b2d..9ba9b60 100644
--- a/Main.tscn
+++ b/Main.tscn
@@ -6,7 +6,7 @@
[ext_resource path="res://Float.tscn" type="PackedScene" id=4]
[ext_resource path="res://ship/ship/crate.tscn" type="PackedScene" id=5]
[ext_resource path="res://World.gd" type="Script" id=6]
-[ext_resource path="res://Raft.gd" type="Script" id=7]
+[ext_resource path="res://Ship.gd" type="Script" id=7]
[sub_resource type="BoxShape" id=19]
extents = Vector3( 1000, 0.1, 1000 )
diff --git a/Raft.gd b/Ship.gd
index 75f5f63..75f5f63 100644
--- a/Raft.gd
+++ b/Ship.gd
diff --git a/World.gd b/World.gd
index a612572..6ea8452 100644
--- a/World.gd
+++ b/World.gd
@@ -53,7 +53,7 @@ func _ready():
generate_location(Vector2(i,j))
func travel(direction:Vector3):
- var boat = $"/root/Main/Raft"
+ var boat = $"/root/Main/ShipRigidBody"
var boat_direction = boat.global_transform.basis
boat_direction = Basis(Vector3.UP*boat_direction.get_euler().y)
direction = -direction