[gd_scene load_steps=3 format=2]
[ext_resource path="res://ship/cutting_board/cutting_board.gltf" type="PackedScene" id=1]
[sub_resource type="ConvexPolygonShape" id=2]
points = PoolVector3Array( 0.522516, 0.0410003, 0.462269, 0.522516, 0, 0.462269, 0.522516, 0.0410003, -0.462432, 0.504819, 0.0410003, 0.504812, 0.522516, 0, -0.462432, 0.504819, 0, 0.504812, 0.504819, 0.0410003, -0.504975, 0.462265, 0.0410003, 0.522516, 0.504819, 0, -0.504975, 0.462265, 0, 0.522516, 0.0337569, 0.0410003, -0.879494, -0.462367, 0.0410003, 0.522516, 0.0337569, 0, -0.879494, -0.462367, 0, 0.522516, -0.0338592, 0.0410003, -0.879494, -0.504921, 0.0410003, 0.504812, -0.0338592, 0, -0.879494, -0.504921, 0, 0.504812, -0.504921, 0.0410003, -0.504975, -0.522516, 0.0410003, 0.462269, -0.504921, 0, -0.504975, -0.522516, 0, 0.462269, -0.522516, 0.0410003, -0.462432, -0.522516, 0, -0.462432 )
[node name="cutting_board" instance=ExtResource( 1 )]
[node name="RigidBody" type="RigidBody" parent="." index="1"]
collision_layer = 16
collision_mask = 28
[node name="CollisionShape" type="CollisionShape" parent="RigidBody" index="0"]
shape = SubResource( 2 )