Age | Commit message (Collapse) | Author | Files | Lines |
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Set basic format and limit master window title to 55 chars, to prevent
the overall format from being truncated.
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Displays the executable name of each tag's current master client after
the tag name in the dwm bar.
For example, if st is the master client on tag 1, then the bar
would display [1: st] as opposed to just 1.
The format of the label, for both non-empty and empty tags, is
configurable through the configuration variables ptagf and etagf
respectively. There is also a config variable, lcaselbl, that, when
enabled, makes the first letter lowercase (out of personal preference).
This is a modified version of the taglabels patch that, rather than
using the window class (executable name) of the master client, uses the
actual window title for each tag's label.
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This patch adds "window swallowing" to dwm as known from Plan 9's
windowing system rio.
Clients marked with isterminal in config.h swallow a window opened by
any child process, e.g. running xclock in a terminal. Closing the xclock
window restores the terminal window in the current position.
This patch helps users spawning a lot of graphical programs from their
command line by avoiding cluttering the screen with many unusable
terminals. Being deep down in a directory hierarchy just does not make
the use of dmenu feasible.
Dependencies
* libxcb
* Xlib-libxcb
* xcb-res
These dependencies are needed due to the use of the latest revision of
the X Resource Extension which is unsupported in vanilla Xlib.
Notes:
* The window swallowing functionality requires dwm to walk the process
tree, which is an inherently OS-specific task. Only Linux and FreeBSD
are supported at this time. Please contact one of the authors if you
would like to help expand the list of supported operating systems.
* Only terminals created by local processes can swallow windows, and
only windows created by local processes can be swallowed.
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This patch draws and updates the statusbar on all monitors.
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Inspired by the xmonad feature of the same name.
Borders are only drawn when:
* client window is floating
* >1 tiled clients are visible
* floating layout
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The scratchpad patch allows you to spawn or restore a floating terminal
window. It is usually useful to have one to do some short typing.
A tool like detach (http://detach.sourceforge.net) turns it into a
launchpad for X applications.
By default your terminal (st) is used, and the default key binding is
MODKEY+XK_grave. A config.def.h change is included in the patch.
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Resets the layout and mfact if there is only one client visible. This
is an edited patch that also resets nmaster to its default value as
well.
This applies cleanly to vanilla dwm, but is mostly only useful alongside
the pertag patch, since otherwise all layouts and mfacts will be reset.
You can also set a binding to trigger this on demand, see the new call
to resetlayout in config.def.h.
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From the original patch:
Rearrange bar so that the tiling method symbol is at the right
of the bar and the window title is in the middle.
This commit is a version I modified which omits the window title from
the bar. For better synergy with the taglabels patch.
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pushup and pushdown provide a way to move clients inside the clients
list.
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More general approach to taglayouts patch. This patch keeps layout,
mwfact, and nmaster per tag.
This is the 'same barpos' version of the patch, which keeps the bar
position and visibility global / constant across all tags. One reason
for running this version is to play well with the autobar patch.
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This patch adds an extra layout mode to dwm called grid in which the
windows are arranged in a grid of equal sizes. It comes in very handy,
especially with tools that operate on multiple windows at once; e.g.
Cluster SSH.
The patch would look a lot uglier without Jukka Salmi's constant help.
Thanks Jukka :-)
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This patch adds an extra layout to dwm called col in which the windows
in the master area are arranged in colums of equal size. The number of
columns is always nmaster + 1, and the last column is a stack of
leftover windows just like the normal tile layout. It effectively acts
like the default tiling mode, except provides for vertical instead of
horizontal master windows.
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centeredmaster and centeredfloatingmaster are two stack layouts for dwm.
centeredmaster centers the nmaster area on screen, using mfact * monitor
width & height, with the stacked windows distributed to the left and
right. It can be selected with [Alt]+[u].
With one and two clients in master respectively this results in:
+------------------------------+ +------------------------------+
|+--------++--------++--------+| |+--------++--------++--------+|
|| || || || || || || ||
|| || || || || || M1 || ||
|| || || || || || || ||
|| S2 || M || S1 || || |+--------+| ||
|| || || || || |+--------+| ||
|| || || || || || || ||
|| || || || || || M2 || ||
|| || || || || || || ||
|+--------++--------++--------+| |+--------++--------++--------+|
+------------------------------+ +------------------------------+
centeredfloatingmaster centers the nmaster area on screen, using mfact *
monitor width & height over a horizontally tiled stack area, comparable
to a scratchpad. It can be selected with [Alt]+[o].
With one and two clients in master respectively this results in:
+------------------------------+ +------------------------------+
|+--------++--------++--------+| |+--------++--------++--------+|
|| || || || || || || ||
|| +------------------+ || || +--------++--------+ ||
|| | | || || | || | ||
|| | | || || | || | ||
|| | M | || || | M1 || M2 | ||
|| | | || || | || | ||
|| +------------------+ || || +--------++--------+ ||
|| || || || || || || ||
|+--------++--------++--------+| |+--------++--------++--------+|
+------------------------------+ +------------------------------+
These stack layouts can be useful on large screens, where monocle or
htile might be either too large or forcing the user to type in a corner
of the screen. They allow for instance to center the editor while being
able to keep an eye on background processes (logs, tests,...)
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This patch prevents dwm from drawing tags with no clients (i.e. vacant)
on the bar.
It also makes sure that pressing a tag on the bar behaves accordingly by
not reserving reactive regions on the bar for vacant tags.
It also stops drawing empty rectangles on the bar for non-vacant tags as
there is no need anymore to distinguish vacant tags and it offers a more
visible contrast than if there were filled/empty rectangles.
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Only allow clients to "fullscreen" into space currently given to them.
As an example, this will allow you to view a fullscreen video in your
browser on one half of the screen, while having the other half available
for other tasks.
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dwm will automatically hide the monitor's statusbar when only 1 tag is
being utilized (viewing an empty tag counts as 'utilization').
The hotkey for controlling visibility manually is removed, and all
monitors default to statusbar hidden at startup (since no clients would
be active).
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Allow dwm to have translucent bars, while keeping all the text on it
opaque, just like the alpha-patch for st.
Fix transparent borders
-----------------------
By default dwm might make windows' borders transparent when using
composit window manager (e.g. xcompmgr, picom). Alpha patch allows to
make borders opaque.
If all you want is to make borders opaque, you don't care about
statusbar opacity and/or have problems applying alpha patch, then you
might use fixborders patch instead.
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From sigaction(2):
A child created via fork(2) inherits a copy of its parent's signal dispositions.
During an execve(2), the dispositions of handled signals are reset to the default;
the dispositions of ignored signals are left unchanged.
This refused to start directly some programs from configuring in config.h:
static Key keys[] = {
MODKEY, XK_o, spawn, {.v = cmd } },
};
Some reported programs that didn't start were: mpv, anki, dmenu_extended.
Reported by pfx.
Initial patch suggestion by Storkman.
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SA_NOCLDWAIT is marked as XSI in the posix spec [0] and FreeBSD and NetBSD
seems to more be strict about the feature test macro [1].
so update the macro to use _XOPEN_SOURCE=700L instead, which is equivalent to
_POSIX_C_SOURCE=200809L except that it also unlocks the X/Open System
Interfaces.
[0]: https://pubs.opengroup.org/onlinepubs/9699919799/basedefs/signal.h.html#tag_13_42
[1]: https://lists.suckless.org/dev/2302/35111.html
Tested on:
* NetBSD 9.3 (fixed).
* FreeBSD 13 (fixed).
* Void Linux musl.
* Void Linux glibc.
* OpenBSD 7.2 (stable).
* Slackware 11.
Reported-by: beastie <pufferfish@riseup.net>
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signal() semantics are pretty unclearly specified. For example, depending on OS
kernel and libc, the handler may be returned to SIG_DFL (hence the inner call
to read the signal handler). Moving to sigaction() means the behaviour is
consistently defined.
Using SA_NOCLDWAIT also allows us to avoid calling the non-reentrant function
die() in the handler.
Some addditional notes for archival purposes:
* NRK pointed out errno of waitpid could also theoretically get clobbered.
* The original patch was iterated on and modified by NRK and Hiltjo:
* SIG_DFL was changed to SIG_IGN, this is required, atleast on older systems
such as tested on Slackware 11.
* signals are not blocked using sigprocmask, because in theory it would
briefly for example also ignore a SIGTERM signal. It is OK if waitpid() is (in
theory interrupted).
POSIX reference:
"Consequences of Process Termination":
https://pubs.opengroup.org/onlinepubs/9699919799/functions/_Exit.html#tag_16_01_03_01
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It's not uncommon for one keysym to map to multiple keycodes. For
example, the "play" button on my keyboard sends keycode 172, but my
bluetooth headphones send keycode 208, both of which map back to
XF86AudioPlay:
% xmodmap -pke | grep XF86AudioPlay
keycode 172 = XF86AudioPlay XF86AudioPause XF86AudioPlay XF86AudioPause
keycode 208 = XF86AudioPlay NoSymbol XF86AudioPlay
keycode 215 = XF86AudioPlay NoSymbol XF86AudioPlay
This is a problem because the current code only grabs a single one of
these keycodes, which means that events for any other keycode also
mapping to the bound keysym will not be handled by dwm. In my case, this
means that binding XF86AudioPlay does the right thing and correctly
handles my keyboard's keys, but does nothing on my headphones. I'm not
the only person affected by this, there are other reports[0].
In order to fix this, we look at the mappings between keycodes and
keysyms at grabkeys() time and pick out all matching keycodes rather
than just the first one. The keypress() side of this doesn't need any
changes because the keycode gets converted back to a canonical keysym
before any action is taken.
0: https://github.com/cdown/dwm/issues/11
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This reverts commit c2b748e7931e5f28984efc236f9b1a212dbc65e8.
Revert back this change. It seems to not be an edge-case anymore since
multiple users have asked about this new behaviour now.
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in libXft 2.3.5
https://gitlab.freedesktop.org/xorg/lib/libxft/-/blob/libXft-2.3.5/NEWS
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Reasoning: Since 2011 dmenu has been capable of working out which
monitor currently has focus in a Xinerama setup, making the use
of the -m flag more or less redundant.
This is easily demonstrated by using dmenu in any other window
manager.
There used to be a nodmenu patch that provided these changes:
https://git.suckless.org/sites/commit/ed68e3629de4ef2ca2d3f8893a79fb570b4c0cbc.html
but this was removed on the basis that it was very easy to work
out and apply manually if needed.
The proposal here is to remove this dependency from dwm. The
mechanism of the dmenumon variable could be provided via a patch
if need be.
The edge case scenario that dmenu does not handle on its own, and
the effect of removing this mechanism, is that if the user trigger
focusmon via keybindings to change focus to another monitor that
has no clients, then dmenu will open on the monitor containing the
window with input focus (or the monitor with the mouse cursor if
no windows have input focus).
If this edge case is important to cover then this can be addressed
by setting input focus to selmon->barwin in the focus function if
there is no client to give focus to (rather than giving focus back
to the root window).
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pretty much all other variables are declared as const when they're not
modified.
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The purpose and reasoning behind the bar layout width (blw) variable
in dwm the way it is today may not be immediately obvious.
The use of the variable makes more sense when looking at commit
2ce37bc from 2009 where blw was initialised in the setup function
and it represented the maximum of all available layout symbols.
for(blw = i = 0; LENGTH(layouts) > 1 && i < LENGTH(layouts); i++) {
w = TEXTW(layouts[i].symbol);
blw = MAX(blw, w);
}
As such the layout symbol back then was fixed in size and both drawbar
and buttonpress depended on this variable.
The the way the blw variable is set today in drawbar means that it
merely caches the size of the layout symbol for the last bar drawn.
While unlikely to happen in practice it is possible that the last bar
drawn is not that of the currently selected monitor, which can result
in misaligned button clicks if there is a difference in layout symbol
width between monitors.
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This is a follow-up on this thread:
https://lists.suckless.org/hackers/2208/18462.html
The orginal code had constraints such that if a window's starting
attributes (position and size) were to place the window outside of
the edges of the monitor, then the window would be moved into view
at the closest monitor edge.
There was an exception to this where if a top bar is used then the
window should not obscure the bar if present, which meant to place
the window within the window area instead.
The proposed change here makes it the general rule that floating
windows should spawn within the window area rather than within the
monitor area. This makes it simple and consistent with no
exceptions and it makes the intention of the code clear.
This has the benefit of making the behaviour consistent regardless
of whether the user is using a top bar or a bottom bar.
Additionally this will have an effect on patches that modify the
size of the window area. For example if the insets patch is used to
reserve space on the left hand side of the monitor for a dock or a
vertical bar then new floating clients will not obscure that area.
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The reasoning behind the original line may be lost to time as
it does not make much sense checking the position on the x-axis
to determine how to position the client on the y-axis.
In the context of multi-monitor setups the monitor y position
(m->my) may be greater than 0 (say 500), in which case the window
could be placed out of view if:
- the window attributes have a 0 value for the y position and
- we end up using the y position of bh (e.g. 22)
If the aim is to avoid a new floating client covering the bar then
restricting y position to be at least that of the window area
(m->wy) should cover the two cases of using a top bar and using a
bottom bar.
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main change here is making the `zoom()` logic saner. the rest of the
changes are just small stuff which accumulated on my local branch.
pop() must not be called with NULL. and `zoom()` achieves this, but in a
very (unnecessarily) complicated way:
if c == NULL then nexttiled() will return NULL as well, so we enter this
branch:
if (c == nexttiled(selmon->clients))
in here the !c check fails and the function returns before calling pop()
if (!c || !(c = nexttiled(c->next)))
return;
however, none of this was needed. we can simply return early if c was NULL.
Also `c` is set to `selmon->sel` so we can use `c` in the first check
instead which makes things shorter.
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when calling die and the last character of the string corresponds to
':', die() will call perror(). See util.c
Also change EXIT_SUCCESS to EXIT_FAILURE
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This is in particular to avoid flickering in dwm (and high CPU usage)
when hovering the mouse over a tabbed window that was previously
managed by dwm.
Consider the following two scenarios:
1)
We start tabbed (window 0xc000003), tabbed is managed by the
window manager.
We start st being embedded into tabbed.
$ st -w 0xc000003
What happens here is that:
- tabbed gets a MapRequest for the st window
- tabbed reparents the st window
- tabbed will receive X events for the window
The window manager will have no awareness of the st window and the
X server will not send X events to the window manager relating to
the st window.
There is no flickering or any other issues relating to focus.
2)
We start tabbed (window 0xc000003), tabbed is managed by the
window manager.
We start st as normal (window 0xd400005).
What happens here is that:
- the window manager gets a MapRequest for the st window
- dwm manages the st window as a normal client
- dwm will receive X events for the window
Now we use xdotool to trigger a reparenting of the st window into
tabbed.
$ xdotool windowreparent 0xd400005 0xc000003
What happens here is that:
- tabbed gets a MapRequest for the st window
- tabbed reparents the st window
- the window manager gets an UnmapNotify
- the window manager no longer manages the st window
- both the window manager and tabbed will receive X events
for the st window
In dwm move the mouse cursor over the tabbed window.
What happens now is that:
- dwm will receive a FocusIn event for the tabbed window
- dwm will set input focus for the tabbed window
- tabbed will receive a FocusIn event for the main window
- tabbed will give focus to the window on the currently selected
tab
- which again triggers a FocusIn event which dwm receives
- dwm determines that the window that the FocusIn event is for
(0xd400005) is not the currently selected client (tabbed)
- dwm sets input focus for the tabbed window
- this causes an infinite loop as long as the mouse cursor hovers
the tabbed window, resulting in flickering and high CPU usage
The fix here is to tell the X server that we are no longer interested
in receiving events for this window when the window manager stops
managing the window.
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This reverts commit 6613d9f9a1a5630bab30bc2b70bdc793977073ee.
Discussed on the mailinglist:
https://lists.suckless.org/hackers/2207/18405.html
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die() calls vprintf, fputc and exit; none of these are
async-signal-safe, see `man 7 signal-safety`.
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all the other prototypes use names.
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Reported by fossy <fossy@dnmx.org>, thanks
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Commit 8806b6e23793 ("manage: propertynotify: Reduce cost of unused size
hints") mistakenly removed an early size hints update that's needed to
populate c->isfixed for floating checks at manage() time. This resulted
in fixed (size hint min dimensions == max dimensions) subset of windows
not floating when they should.
See https://lists.suckless.org/dev/2204/34730.html for discussion.
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actually exists"
This reverts commit bece862a0fc4fc18ef9065b18cd28e2032d0d975.
It caused a regression, for example:
https://lists.suckless.org/hackers/2203/18220.html
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When monitors are removed, the coordinates of existing monitors may
change, if the removed monitors had smaller coordinates than the
remaining ones.
Remove special case handling so that the same update-if-necessary loop
is run also in the case when monitors are removed.
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