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4 dayspatch: swallowHEADmasterMalfurious3-11/+192
This patch adds "window swallowing" to dwm as known from Plan 9's windowing system rio. Clients marked with isterminal in config.h swallow a window opened by any child process, e.g. running xclock in a terminal. Closing the xclock window restores the terminal window in the current position. This patch helps users spawning a lot of graphical programs from their command line by avoiding cluttering the screen with many unusable terminals. Being deep down in a directory hierarchy just does not make the use of dmenu feasible. Dependencies * libxcb * Xlib-libxcb * xcb-res These dependencies are needed due to the use of the latest revision of the X Resource Extension which is unsupported in vanilla Xlib. Notes: * The window swallowing functionality requires dwm to walk the process tree, which is an inherently OS-specific task. Only Linux and FreeBSD are supported at this time. Please contact one of the authors if you would like to help expand the list of supported operating systems. * Only terminals created by local processes can swallow windows, and only windows created by local processes can be swallowed.
4 dayspatch: fakefullscreenMalfurious2-27/+3
Only allow clients to "fullscreen" into space currently given to them. As an example, this will allow you to view a fullscreen video in your browser on one half of the screen, while having the other half available for other tasks.
4 dayspatch: scratchpadzMalfurious2-4/+53
This patch enables the use of multiple pre-assigned scratchpad terminals. This patch uses reserved tags for stowing scratchpads, these are the tagmasks just beyond those defined for normal use. DWM's rule system is used to handle spawning scratchpad windows. We use one rule per scratchpad to define what SPTAG it belongs to, whether it is floating, an instance identifier, and what program to exec in st (your shell by default). Keybinds should be setup to call togglescratch with a pointer to the rule struct which defines the scratchpad. The togglescratch function uses the information in the rule to craft an st command line to spawn. However, if some client is already open on the rule's tagmask, it will just act like toggleview(tagmask). Normal clients may be opened while viewing scratchpads, they are always excluded from scratchpad tags. This patch is inspired by the "scratchpad" and "scratchpads" patches from suckless.org.
4 dayspatch: resetlayoutMalfurious2-0/+17
Resets the layout and mfact if there is only one client visible. This applies cleanly to vanilla dwm, but is mostly only useful alongside the pertag patch, since otherwise all layouts and mfacts will be reset. You can also set a binding to trigger this on demand, see the new call to resetlayout in config.def.h. This patch also resets nmaster to its default value as well.
4 dayspatch: pushMalfurious2-0/+58
pushup and pushdown provide a way to move clients inside the clients list.
4 dayspatch: pertagMalfurious1-6/+73
More general approach to taglayouts patch. This patch keeps layout, mwfact, and nmaster per tag. This is the 'same barpos' version of the patch, which keeps the bar position and visibility global / constant across all tags.
4 dayspatch: philcollins (full columns)Malfurious2-0/+22
Layout adapted from centerfloatingmaster to simply tile all clients horizontally across the screen, without respect to mfact or nmaster.
4 dayspatch: gridmodeMalfurious2-0/+31
This patch adds an extra layout mode to dwm called grid in which the windows are arranged in a grid of equal sizes. It comes in very handy, especially with tools that operate on multiple windows at once; e.g. Cluster SSH. The patch would look a lot uglier without Jukka Salmi's constant help. Thanks Jukka :-)
4 dayspatch: elitMalfurious2-0/+36
elit is an inversion of the default tiling layout with the following characteristics: - master area is on the right - master windows are taken from the bottom of the stack (nmaster of them) - new clients spawn on the top of the stack and therefore appear at the top of the slave stacking area on the left - mfact controls the middle division point (motion is consistent with default layout) In effect, elit will keep specific client windows pinned in place on the right, allowing the use of a dynamic stack on the left. I've found this useful to use on a secondary monitor for opening and closing short-lived terminals without affecting the geometry of a web browser window, which can reserve the full height of the display.
4 dayspatch: columnsMalfurious2-0/+29
This patch adds an extra layout to dwm called col in which the windows in the master area are arranged in colums of equal size. The number of columns is always nmaster + 1, and the last column is a stack of leftover windows just like the normal tile layout. It effectively acts like the default tiling mode, except provides for vertical instead of horizontal master windows.
4 dayspatch: centeredmasterMalfurious2-0/+58
centeredmaster centers the nmaster area on screen, using mfact * monitor width & height, with the stacked windows distributed to the left and right. It can be selected with [Alt]+[u]. With one and two clients in master respectively this results in: +------------------------------+ +------------------------------+ |+--------++--------++--------+| |+--------++--------++--------+| || || || || || || || || || || || || || || M1 || || || || || || || || || || || S2 || M || S1 || || |+--------+| || || || || || || |+--------+| || || || || || || || || || || || || || || || M2 || || || || || || || || || || |+--------++--------++--------+| |+--------++--------++--------+| +------------------------------+ +------------------------------+ This layout can be useful on large screens, where monocle or htile might be either too large or forcing the user to type in a corner of the screen. It allows for instance to center the editor while being able to keep an eye on background processes (logs, tests, ...).
4 dayspatch: holdbarMalfurious2-8/+63
dwm's built-in status bar is now only shown when HOLDKEY is pressed. In addition the bar will now overlay the display. This will work regardless of the topbar setting. This is meant to be used with the bar off by default. None of the togglebar code has been removed, although you might want to remove the togglebar binding in your config.def.h. The holdbar-modkey patch (this) is a variant where holdbar is only active when the bar is toggled off and the holdkey can be the same as the modkey. This reverts commit 8657affa2a61 ("drawbar: Don't expend effort drawing bar if it is occluded"). When holdbar is applied, its effect prevents the bar from ever being drawn. Only a black rectangle appears when the key is held. This patch allows HOLDKEY to also be used in place of MODKEY for sending keystrokes to dwm while simultaneously peeking at the statusbar.
4 dayspatch: barlayoutMalfurious2-34/+52
This is an overhaul of the statusbar appearance, inspired by a combination of the patches: rearrangebar, taglabels, hide-vacant-tags, and statusallmons. The bar layout (from left to right) is now just tag labels, status, and the layout symbol. However, tag labels are generally larger than usual and contain the name of the leading client on each tag. The format of these new labels is controlled by a new option in config.h. The layout symbol is moved all the way to the far right, per rearrangebar, however the center area is left clear for the tag labels to grow into. statusallmons and hide-vacant-tags work exactly as normal, but are implemented from scratch in this patch to avoid conflicts. This patch addresses some oversights by the others in the buttonpress() function for handling clicks on the statusbar. The logic is updated to correctly handle the new location of the status and ltsymbol. Tag labels are stored in the Monitor struct (instead of the original patch's global variable) so tag clicks can be handled correctly on multimonitor. This patch is updated to identify any hidden clients opened by the scratchpadz patch.
4 dayspatch: alphaMatt Hunter5-22/+76
Allow dwm to have translucent bars, while keeping all the text on it opaque, just like the alpha patch for st. By default dwm might make windows' borders transparent when using composit window manager (e.g. xcompmgr, picom). Alpha patch allows to make borders opaque. If all you want is to make borders opaque, you don't care about statusbar opacity and/or have problems applying alpha patch, then you might use fixborders patch instead.
4 daysconfig: Add keybinds for splitting mfact into thirdsMalfurious1-0/+2
4 daysconfig: Set colorsMalfurious1-3/+3
4 daysconfig: Add browser keybindsMalfurious1-0/+4
4 daysconfig: Add slock keybindsMalfurious1-0/+4
4 daysconfig: Map 0 to a tenth tagMalfurious1-3/+2
4 daysconfig: Set mfact to 50%Malfurious1-1/+1
4 daysconfig: Remap killclient bindingMalfurious1-1/+1
4 daysconfig: Remove client rulesMalfurious1-2/+1
4 daysconfig: Remove unwanted default bindingsMalfurious1-8/+0
5 daysdwm: Fix getatomprop regression from heap overflow fixChris Down1-3/+3
Commit 244fa852fe27 ("dwm: Fix heap buffer overflow in getatomprop") introduced a check for dl > 0 before dereferencing the property pointer. However, I missed that the variable dl is passed to XGetWindowProperty for both nitems_return and bytes_after_return parameters: XGetWindowProperty(..., &dl, &dl, &p) The final value in dl is bytes_after_return, not nitems_return. For a successfully read property, bytes_after is typically 0 (indicating all data was retrieved), so the check `dl > 0` is always false and dwm never reads any atom properties. So this is safe, but not very helpful :-) dl is probably just a dummy variable anyway, so fix by using a separate variable for nitems, and check nitems > 0 as originally intended.
11 daysbump version to 6.76.7Hiltjo Posthuma2-2/+2
Put the maintainer at the top and bump years (time flies).
11 daysdwm: Fix heap buffer overflow in getatompropChris Down1-1/+2
When getatomprop() is called, it invokes XGetWindowProperty() to retrieve an Atom. If the property exists but has zero elements (length 0), Xlib returns Success and sets p to a valid, non-NULL memory address containing a single null byte. However, dl (that is, the number of items) is 0. dwm blindly casts p to Atom* and dereferences it. While Xlib guarantees that p is safe to read as a string (that is, it is null-terminated), it does _not_ guarantee it is safe to read as an Atom (an unsigned long). The Atom type is a typedef for unsigned long. Reading an Atom (which thus will either likely be 4 or 8 bytes) from a 1-byte allocated buffer results in a heap buffer overflow. Since property content is user controlled, this allows any client to trigger an out of bounds read simply by setting a property with format 32 and length 0. An example client which reliably crashes dwm under ASAN: #include <X11/Xlib.h> #include <X11/Xatom.h> #include <stdio.h> #include <stdlib.h> #include <unistd.h> int main(void) { Display *d; Window root, w; Atom net_wm_state; d = XOpenDisplay(NULL); if (!d) return 1; root = DefaultRootWindow(d); w = XCreateSimpleWindow(d, root, 10, 10, 200, 200, 1, 0, 0); net_wm_state = XInternAtom(d, "_NET_WM_STATE", False); if (net_wm_state == None) return 1; XChangeProperty(d, w, net_wm_state, XA_ATOM, 32, PropModeReplace, NULL, 0); XMapWindow(d, w); XSync(d, False); sleep(1); XCloseDisplay(d); return 0; } In order to avoid this, check that the number of items returned is greater than zero before dereferencing the pointer.
2025-09-29drw.c: drw_scm_free: call free insideHiltjo Posthuma2-3/+2
Because drw_scm_create() allocates it.
2025-09-27cleanup schemes and colorsHiltjo Posthuma3-4/+30
2025-08-12config: make refreshrate for mouse move/resize a config optionHiltjo Posthuma2-2/+3
Bump the default from 60 to 120.
2025-08-09bump version to 6.66.6Hiltjo Posthuma1-1/+1
2024-10-30Avoid unsigned integer underflow in drw_text()Raymond Cole1-0/+2
2024-10-27util.c: output function might override errno and thus affect perror()Hiltjo Posthuma1-6/+7
Original patch by Raymond Cole with some modifications, thanks!
2024-10-05sync drw.{c,h} from dmenuHiltjo Posthuma3-60/+56
- drw: minor improvement to the nomatches cache - overhaul utf8decoding and render invalid utf8 sequences as U+FFFD. Thanks NRK for these improvements!
2024-06-08Add missing void to updateclientlist definitionPontus Stenetorp1-1/+1
Caught by -pedantic implying -Wstrict-prototypes for OpenBSD's 16.0.6 Clang.
2024-03-19bump version to 6.56.5Hiltjo Posthuma1-1/+1
2023-09-22Makefile: remove the options targetHiltjo Posthuma1-8/+2
The Makefile used to suppress output (by using @), so this target made sense at the time. But the Makefile should be simple and make debugging with less abstractions or fancy printing. The Makefile was made verbose and doesn't hide the build output, so remove this target. Prompted by a question on the mailing list about the options target.
2023-04-09restore SIGCHLD sighandler to default before spawning a programHiltjo Posthuma1-0/+8
From sigaction(2): A child created via fork(2) inherits a copy of its parent's signal dispositions. During an execve(2), the dispositions of handled signals are reset to the default; the dispositions of ignored signals are left unchanged. This refused to start directly some programs from configuring in config.h: static Key keys[] = { MODKEY, XK_o, spawn, {.v = cmd } }, }; Some reported programs that didn't start were: mpv, anki, dmenu_extended. Reported by pfx. Initial patch suggestion by Storkman.
2023-02-17config.mk: update to _XOPEN_SOURCE=700LNRK1-1/+1
SA_NOCLDWAIT is marked as XSI in the posix spec [0] and FreeBSD and NetBSD seems to more be strict about the feature test macro [1]. so update the macro to use _XOPEN_SOURCE=700L instead, which is equivalent to _POSIX_C_SOURCE=200809L except that it also unlocks the X/Open System Interfaces. [0]: https://pubs.opengroup.org/onlinepubs/9699919799/basedefs/signal.h.html#tag_13_42 [1]: https://lists.suckless.org/dev/2302/35111.html Tested on: * NetBSD 9.3 (fixed). * FreeBSD 13 (fixed). * Void Linux musl. * Void Linux glibc. * OpenBSD 7.2 (stable). * Slackware 11. Reported-by: beastie <pufferfish@riseup.net>
2023-01-28Use sigaction(SA_NOCLDWAIT) for SIGCHLD handlingChris Down1-11/+9
signal() semantics are pretty unclearly specified. For example, depending on OS kernel and libc, the handler may be returned to SIG_DFL (hence the inner call to read the signal handler). Moving to sigaction() means the behaviour is consistently defined. Using SA_NOCLDWAIT also allows us to avoid calling the non-reentrant function die() in the handler. Some addditional notes for archival purposes: * NRK pointed out errno of waitpid could also theoretically get clobbered. * The original patch was iterated on and modified by NRK and Hiltjo: * SIG_DFL was changed to SIG_IGN, this is required, atleast on older systems such as tested on Slackware 11. * signals are not blocked using sigprocmask, because in theory it would briefly for example also ignore a SIGTERM signal. It is OK if waitpid() is (in theory interrupted). POSIX reference: "Consequences of Process Termination": https://pubs.opengroup.org/onlinepubs/9699919799/functions/_Exit.html#tag_16_01_03_01
2022-12-07grabkeys: Avoid missing events when a keysym maps to multiple keycodesChris Down1-7/+17
It's not uncommon for one keysym to map to multiple keycodes. For example, the "play" button on my keyboard sends keycode 172, but my bluetooth headphones send keycode 208, both of which map back to XF86AudioPlay: % xmodmap -pke | grep XF86AudioPlay keycode 172 = XF86AudioPlay XF86AudioPause XF86AudioPlay XF86AudioPause keycode 208 = XF86AudioPlay NoSymbol XF86AudioPlay keycode 215 = XF86AudioPlay NoSymbol XF86AudioPlay This is a problem because the current code only grabs a single one of these keycodes, which means that events for any other keycode also mapping to the bound keysym will not be handled by dwm. In my case, this means that binding XF86AudioPlay does the right thing and correctly handles my keyboard's keys, but does nothing on my headphones. I'm not the only person affected by this, there are other reports[0]. In order to fix this, we look at the mappings between keycodes and keysyms at grabkeys() time and pick out all matching keycodes rather than just the first one. The keypress() side of this doesn't need any changes because the keycode gets converted back to a canonical keysym before any action is taken. 0: https://github.com/cdown/dwm/issues/11
2022-10-28Revert "Remove dmenumon variable"Hiltjo Posthuma2-1/+4
This reverts commit c2b748e7931e5f28984efc236f9b1a212dbc65e8. Revert back this change. It seems to not be an edge-case anymore since multiple users have asked about this new behaviour now.
2022-10-04bump version to 6.46.4Hiltjo Posthuma1-1/+1
2022-09-17remove workaround for a crash with color emojis on some systems, now fixed ↵Hiltjo Posthuma1-14/+0
in libXft 2.3.5 https://gitlab.freedesktop.org/xorg/lib/libxft/-/blob/libXft-2.3.5/NEWS
2022-08-28Remove dmenumon variableStein2-4/+1
Reasoning: Since 2011 dmenu has been capable of working out which monitor currently has focus in a Xinerama setup, making the use of the -m flag more or less redundant. This is easily demonstrated by using dmenu in any other window manager. There used to be a nodmenu patch that provided these changes: https://git.suckless.org/sites/commit/ed68e3629de4ef2ca2d3f8893a79fb570b4c0cbc.html but this was removed on the basis that it was very easy to work out and apply manually if needed. The proposal here is to remove this dependency from dwm. The mechanism of the dmenumon variable could be provided via a patch if need be. The edge case scenario that dmenu does not handle on its own, and the effect of removing this mechanism, is that if the user trigger focusmon via keybindings to change focus to another monitor that has no clients, then dmenu will open on the monitor containing the window with input focus (or the monitor with the mouse cursor if no windows have input focus). If this edge case is important to cover then this can be addressed by setting input focus to selmon->barwin in the focus function if there is no client to give focus to (rather than giving focus back to the root window).
2022-08-19config.def.h: make keys and buttons constNRK1-2/+2
pretty much all other variables are declared as const when they're not modified.
2022-08-17Remove blw variable in favour of calculating the value when neededStein1-3/+3
The purpose and reasoning behind the bar layout width (blw) variable in dwm the way it is today may not be immediately obvious. The use of the variable makes more sense when looking at commit 2ce37bc from 2009 where blw was initialised in the setup function and it represented the maximum of all available layout symbols. for(blw = i = 0; LENGTH(layouts) > 1 && i < LENGTH(layouts); i++) { w = TEXTW(layouts[i].symbol); blw = MAX(blw, w); } As such the layout symbol back then was fixed in size and both drawbar and buttonpress depended on this variable. The the way the blw variable is set today in drawbar means that it merely caches the size of the layout symbol for the last bar drawn. While unlikely to happen in practice it is possible that the last bar drawn is not that of the currently selected monitor, which can result in misaligned button clicks if there is a difference in layout symbol width between monitors.
2022-08-12Make floating windows spawn within the monitor's window areaStein1-5/+5
This is a follow-up on this thread: https://lists.suckless.org/hackers/2208/18462.html The orginal code had constraints such that if a window's starting attributes (position and size) were to place the window outside of the edges of the monitor, then the window would be moved into view at the closest monitor edge. There was an exception to this where if a top bar is used then the window should not obscure the bar if present, which meant to place the window within the window area instead. The proposed change here makes it the general rule that floating windows should spawn within the window area rather than within the monitor area. This makes it simple and consistent with no exceptions and it makes the intention of the code clear. This has the benefit of making the behaviour consistent regardless of whether the user is using a top bar or a bottom bar. Additionally this will have an effect on patches that modify the size of the window area. For example if the insets patch is used to reserve space on the left hand side of the monitor for a dock or a vertical bar then new floating clients will not obscure that area.
2022-08-10Simplify client y-offset correctionStein1-3/+1
The reasoning behind the original line may be lost to time as it does not make much sense checking the position on the x-axis to determine how to position the client on the y-axis. In the context of multi-monitor setups the monitor y position (m->my) may be greater than 0 (say 500), in which case the window could be placed out of view if: - the window attributes have a 0 value for the y position and - we end up using the y position of bh (e.g. 22) If the aim is to avoid a new floating client covering the bar then restricting y position to be at least that of the window area (m->wy) should cover the two cases of using a top bar and using a bottom bar.
2022-08-08sync code-style patch from libslHiltjo Posthuma1-11/+12
2022-08-06code-style: simplify some checksNRK1-15/+8
main change here is making the `zoom()` logic saner. the rest of the changes are just small stuff which accumulated on my local branch. pop() must not be called with NULL. and `zoom()` achieves this, but in a very (unnecessarily) complicated way: if c == NULL then nexttiled() will return NULL as well, so we enter this branch: if (c == nexttiled(selmon->clients)) in here the !c check fails and the function returns before calling pop() if (!c || !(c = nexttiled(c->next))) return; however, none of this was needed. we can simply return early if c was NULL. Also `c` is set to `selmon->sel` so we can use `c` in the first check instead which makes things shorter.