From ff5e9214e671af7a7c7c238207e5d6086eba2936 Mon Sep 17 00:00:00 2001 From: mikatomik Date: Tue, 19 Jul 2022 07:24:13 -0400 Subject: Add generic testing map Initial version of shipyard map implemented for testing. Base_char mesh and goo-gun meshes property "use in baked light" set to true during experiment with GI probes for global illumination. Label added to view model to display in-game FPS. Main camera "far" property turned up to 500 so the whole map can be drawn. General purpose liquid shader added for use as water in shipyard_map. World default environment updated for visual quality. Shader_Compiler.gd implemented to combat stuttering when compiling shaders on the fly. This may be obsolete with the release of Godot 3.5 that introduced async compilation. Signed-off-by: mikatomik --- icon.png.import | 20 +++++++++++--------- 1 file changed, 11 insertions(+), 9 deletions(-) (limited to 'icon.png.import') diff --git a/icon.png.import b/icon.png.import index a4c02e6..c0dc42d 100644 --- a/icon.png.import +++ b/icon.png.import @@ -2,28 +2,30 @@ importer="texture" type="StreamTexture" -path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" +path.s3tc="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.s3tc.stex" +path.etc2="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.etc2.stex" metadata={ -"vram_texture": false +"imported_formats": [ "s3tc", "etc2" ], +"vram_texture": true } [deps] source_file="res://icon.png" -dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ] +dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.s3tc.stex", "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.etc2.stex" ] [params] -compress/mode=0 +compress/mode=2 compress/lossy_quality=0.7 compress/hdr_mode=0 compress/bptc_ldr=0 compress/normal_map=0 -flags/repeat=0 +flags/repeat=true flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +flags/mipmaps=true +flags/anisotropic=true +flags/srgb=1 process/fix_alpha_border=true process/premult_alpha=false process/HDR_as_SRGB=false @@ -31,5 +33,5 @@ process/invert_color=false process/normal_map_invert_y=false stream=false size_limit=0 -detect_3d=true +detect_3d=false svg/scale=1.0 -- cgit v1.2.3