Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2022-07-22 | Despawn bullets on collision with another physics body | Malfurious | 2 | -1/+11 | |
Signed-off-by: Malfurious <m@lfurio.us> | |||||
2022-07-22 | Tweak Goo Gun bullet physics to better mimic reference weapon | Malfurious | 2 | -2/+4 | |
Signed-off-by: Malfurious <m@lfurio.us> | |||||
2022-07-22 | Implement Goo Gun primary fire | Malfurious | 5 | -4/+62 | |
Signed-off-by: Malfurious <m@lfurio.us> | |||||
2022-07-22 | Add bullet / ink pellet object for Goo Gun | Malfurious | 1 | -0/+18 | |
Signed-off-by: Malfurious <m@lfurio.us> | |||||
2022-07-17 | Add view model implementing character movement | Malfurious | 3 | -3/+83 | |
Basic movement and mouse aim is implemented. The view model is added to DevPlane (replacing the static camera) for testing. Signed-off-by: Malfurious <m@lfurio.us> | |||||
2022-07-17 | Add placeholder character object | Malfurious | 3 | -0/+35 | |
Signed-off-by: Malfurious <m@lfurio.us> | |||||
2022-07-17 | Add generic weapon | Malfurious | 3 | -0/+52 | |
Gun is modeled (crudely) after a version of the Splatoon Splattershot. Signed-off-by: Malfurious <m@lfurio.us> | |||||
2022-07-16 | Add bare-bones testing map: DevPlane | Malfurious | 3 | -0/+112 | |
Signed-off-by: Malfurious <m@lfurio.us> |