Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2022-10-29 | WIP Use new Goo Gun model on playerwip/mika-googun-model | Malfurious | 1 | -1/+6 |
2022-09-24 | Remove reference working directory | mikatomik | 5 | -1066/+0 |
2022-09-24 | Goo gun imported | mikatomik | 10 | -0/+1280 |
2022-09-24 | Goo_gun exported | mikatomik | 2 | -0/+297 |
2022-09-24 | Textures baked | mikatomik | 9 | -0/+0 |
2022-09-24 | Begin texturing | mikatomik | 3 | -0/+0 |
2022-09-24 | Create working folder | mikatomik | 5 | -0/+1066 |
2022-09-12 | Allow dynamic character material | Malfurious | 2 | -0/+8 |
2022-08-27 | Add generic testing map | mikatomik | 1 | -0/+4 |
2022-07-22 | Despawn bullets on collision with another physics body | Malfurious | 2 | -1/+11 |
2022-07-22 | Tweak Goo Gun bullet physics to better mimic reference weapon | Malfurious | 2 | -2/+4 |
2022-07-22 | Implement Goo Gun primary fire | Malfurious | 2 | -1/+32 |
2022-07-22 | Add bullet / ink pellet object for Goo Gun | Malfurious | 1 | -0/+18 |
2022-07-17 | Add generic weapon | Malfurious | 3 | -0/+52 |