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2023-04-24Move Godot 3 project to a new subdirectoryHEADmasterMalfurious1-85/+0
Signed-off-by: Malfurious <m@lfurio.us>
2022-09-12Decouple ViewModel and the BaseCharacterMalfurious1-4/+13
The ViewModel now consists of the camera, controls, and character driving logic. The actual character model has been removed and is expected to be externally present in the scene. An exported variable is added to reference the player object that the view model is to be controlling. This will allow us to place multiple characters in a scene and change the view model's perspective on the fly. Both of the current maps have been updated to implement this properly, and add an extra character on the enemy team. Signed-off-by: Malfurious <m@lfurio.us>
2022-07-17Add view model implementing character movementMalfurious1-3/+4
Basic movement and mouse aim is implemented. The view model is added to DevPlane (replacing the static camera) for testing. Signed-off-by: Malfurious <m@lfurio.us>
2022-07-16Add bare-bones testing map: DevPlaneMalfurious1-0/+75
Signed-off-by: Malfurious <m@lfurio.us>