Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2022-07-16 | Commit default Godot project structure | Malfurious | 4 | -0/+64 | |
Signed-off-by: Malfurious <m@lfurio.us> | |||||
2022-07-16 | Ignore Godot engine files | Malfurious | 1 | -0/+11 | |
Taken from https://github.com/github/gitignore/blob/main/Godot.gitignore Signed-off-by: Malfurious <m@lfurio.us> | |||||
2022-07-16 | Add .gitattributes per Godot recommendations | Malfurious | 1 | -0/+2 | |
The editor reportedly prefers to save files with UNIX line endings. This is in conflict with Git for Windows' tendency to default core.autocrlf to true. For a more consistent editing experience, checkout all text files as EOL = LF. See these discussions for more details: https://github.com/godotengine/godot/pull/42447 https://github.com/godotengine/godot-proposals/issues/897 Signed-off-by: Malfurious <m@lfurio.us> |