summaryrefslogtreecommitdiffstats
AgeCommit message (Collapse)AuthorFilesLines
2022-07-17Add generic weaponMalfurious3-0/+52
Gun is modeled (crudely) after a version of the Splatoon Splattershot. Signed-off-by: Malfurious <m@lfurio.us>
2022-07-16Add UNLICENSE textMalfurious1-0/+24
Signed-off-by: Malfurious <m@lfurio.us>
2022-07-16Add bare-bones testing map: DevPlaneMalfurious4-0/+113
Signed-off-by: Malfurious <m@lfurio.us>
2022-07-16Set game description and base resolutionMalfurious1-0/+7
Signed-off-by: Malfurious <m@lfurio.us>
2022-07-16Commit default Godot project structureMalfurious4-0/+64
Signed-off-by: Malfurious <m@lfurio.us>
2022-07-16Ignore Godot engine filesMalfurious1-0/+11
Taken from https://github.com/github/gitignore/blob/main/Godot.gitignore Signed-off-by: Malfurious <m@lfurio.us>
2022-07-16Add .gitattributes per Godot recommendationsMalfurious1-0/+2
The editor reportedly prefers to save files with UNIX line endings. This is in conflict with Git for Windows' tendency to default core.autocrlf to true. For a more consistent editing experience, checkout all text files as EOL = LF. See these discussions for more details: https://github.com/godotengine/godot/pull/42447 https://github.com/godotengine/godot-proposals/issues/897 Signed-off-by: Malfurious <m@lfurio.us>