diff options
Diffstat (limited to '')
-rw-r--r-- | assets/characters/base_character/BaseCharacter.gd | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/assets/characters/base_character/BaseCharacter.gd b/assets/characters/base_character/BaseCharacter.gd new file mode 100644 index 0000000..bcc0f26 --- /dev/null +++ b/assets/characters/base_character/BaseCharacter.gd @@ -0,0 +1,15 @@ +extends KinematicBody + +export var is_firing = false +export var look_angle = 0 +export var weapon_pitch = 0 +export var weapon_pitch_bias = deg2rad(20) + +func _process(_delta): + var effective_weapon_pitch = weapon_pitch - weapon_pitch_bias if is_firing else weapon_pitch + effective_weapon_pitch = clamp(effective_weapon_pitch, deg2rad(-90), deg2rad(90)) + $GooGun.is_firing = is_firing + $GooGun.look_angle = look_angle + $GooGun.weapon_pitch = effective_weapon_pitch + $GooGun.rotation.x = effective_weapon_pitch + rotation.y = look_angle |