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authorMalfurious <m@lfurio.us>2022-07-22 03:09:33 -0400
committerMalfurious <m@lfurio.us>2022-07-22 03:09:33 -0400
commit3e8167c43cc312a814f6e899d08c18b7155d710a (patch)
treebc5e6f5544d3445d9572c73aef5fd4985e4f1e91 /assets/weapons
parent4a9ff23bb13bfe5c182222fdb4314afc4f5c1fa8 (diff)
downloadproject-s-3e8167c43cc312a814f6e899d08c18b7155d710a.tar.gz
project-s-3e8167c43cc312a814f6e899d08c18b7155d710a.zip
Add bullet / ink pellet object for Goo Gun
Signed-off-by: Malfurious <m@lfurio.us>
Diffstat (limited to '')
-rw-r--r--assets/weapons/goo_gun/Bullet.tscn18
1 files changed, 18 insertions, 0 deletions
diff --git a/assets/weapons/goo_gun/Bullet.tscn b/assets/weapons/goo_gun/Bullet.tscn
new file mode 100644
index 0000000..3971cc1
--- /dev/null
+++ b/assets/weapons/goo_gun/Bullet.tscn
@@ -0,0 +1,18 @@
+[gd_scene load_steps=4 format=2]
+
+[ext_resource path="res://assets/characters/base_character/friendly_material.tres" type="Material" id=1]
+
+[sub_resource type="SphereMesh" id=1]
+material = ExtResource( 1 )
+
+[sub_resource type="SphereShape" id=2]
+
+[node name="Bullet" type="RigidBody"]
+transform = Transform( 0.3, 0, 0, 0, 0.3, 0, 0, 0, 0.3, 0, 0, 0 )
+
+[node name="MeshInstance" type="MeshInstance" parent="."]
+mesh = SubResource( 1 )
+material/0 = null
+
+[node name="CollisionShape" type="CollisionShape" parent="."]
+shape = SubResource( 2 )