[gd_resource type="SpatialMaterial" load_steps=5 format=2] [ext_resource path="res://world/obstacles/rock/Rock050_2K_Color.png" type="Texture" id=1] [ext_resource path="res://world/obstacles/rock/Rock050_2K_AmbientOcclusion.png" type="Texture" id=2] [ext_resource path="res://world/obstacles/rock/Rock050_2K_Roughness.png" type="Texture" id=3] [ext_resource path="res://world/obstacles/rock/Rock050_2K_NormalGL.png" type="Texture" id=4] [resource] resource_name = "rock" albedo_color = Color( 0.8, 0.8, 0.8, 1 ) albedo_texture = ExtResource( 1 ) metallic = 0.5 roughness_texture = ExtResource( 3 ) normal_enabled = true normal_scale = 1.0 normal_texture = ExtResource( 4 ) ao_enabled = true ao_light_affect = 0.0 ao_texture = ExtResource( 2 ) ao_on_uv2 = false ao_texture_channel = 0