[gd_scene load_steps=14 format=2] [sub_resource type="OpenSimplexNoise" id=1] period = 128.0 persistence = 1.0 lacunarity = 4.0 [sub_resource type="NoiseTexture" id=2] noise = SubResource( 1 ) [sub_resource type="NoiseTexture" id=3] seamless = true as_normalmap = true noise = SubResource( 1 ) [sub_resource type="SpatialMaterial" id=4] albedo_color = Color( 0.905882, 0.823529, 0.427451, 1 ) albedo_texture = SubResource( 2 ) emission_enabled = true emission = Color( 0.905882, 0.823529, 0.427451, 1 ) emission_energy = 0.2 emission_operator = 0 emission_on_uv2 = false normal_enabled = true normal_scale = 1.0 normal_texture = SubResource( 3 ) uv1_triplanar = true [sub_resource type="SphereMesh" id=5] material = SubResource( 4 ) radius = 50.0 height = 50.0 [sub_resource type="SpatialMaterial" id=6] emission_enabled = true emission = Color( 1, 1, 1, 1 ) emission_energy = 0.25 emission_operator = 0 emission_on_uv2 = false [sub_resource type="CubeMesh" id=7] material = SubResource( 6 ) size = Vector3( 150, 50, 100 ) [sub_resource type="Gradient" id=8] interpolation_mode = 1 offsets = PoolRealArray( 0.0724138, 0.52069 ) colors = PoolColorArray( 1, 1, 1, 1, 0, 0, 0, 1 ) [sub_resource type="GradientTexture2D" id=9] gradient = SubResource( 8 ) width = 5 height = 5 fill = 1 fill_from = Vector2( 0.5, 0.5 ) repeat = 1 [sub_resource type="SpatialMaterial" id=10] albedo_color = Color( 0.521569, 0.298039, 0.00392157, 1 ) albedo_texture = SubResource( 9 ) uv1_triplanar = true [sub_resource type="PrismMesh" id=11] material = SubResource( 10 ) size = Vector3( 150, 50, 100 ) [sub_resource type="CubeMesh" id=12] material = SubResource( 10 ) size = Vector3( 5, 50, 150 ) [sub_resource type="CubeMesh" id=13] material = SubResource( 10 ) size = Vector3( 100, 5, 30 ) [node name="Dock" type="Spatial"] [node name="Shore" type="Spatial" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -15, 0 ) [node name="MeshInstance" type="MeshInstance" parent="Shore"] transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -100, 0, 0 ) mesh = SubResource( 5 ) skeleton = NodePath("../..") [node name="MeshInstance2" type="MeshInstance" parent="Shore"] transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 100, 0, 0 ) mesh = SubResource( 5 ) skeleton = NodePath("../..") [node name="MeshInstance7" type="MeshInstance" parent="Shore"] transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -100, 0, 70 ) mesh = SubResource( 5 ) skeleton = NodePath("../..") [node name="MeshInstance8" type="MeshInstance" parent="Shore"] transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 100, 0, 70 ) mesh = SubResource( 5 ) skeleton = NodePath("../..") [node name="MeshInstance3" type="MeshInstance" parent="Shore"] transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -30, 0, -50 ) mesh = SubResource( 5 ) skeleton = NodePath("../..") [node name="MeshInstance4" type="MeshInstance" parent="Shore"] transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 30, 0, -50 ) mesh = SubResource( 5 ) skeleton = NodePath("../..") [node name="MeshInstance5" type="MeshInstance" parent="Shore"] transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -30, 0, -140 ) mesh = SubResource( 5 ) skeleton = NodePath("../..") [node name="MeshInstance9" type="MeshInstance" parent="Shore"] transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -115, 0, -50 ) mesh = SubResource( 5 ) skeleton = NodePath("../..") [node name="MeshInstance10" type="MeshInstance" parent="Shore"] transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -115, 0, -140 ) mesh = SubResource( 5 ) skeleton = NodePath("../..") [node name="MeshInstance6" type="MeshInstance" parent="Shore"] transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 30, 0, -140 ) mesh = SubResource( 5 ) skeleton = NodePath("../..") [node name="MeshInstance11" type="MeshInstance" parent="Shore"] transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 115, 0, -50 ) mesh = SubResource( 5 ) skeleton = NodePath("../..") [node name="MeshInstance12" type="MeshInstance" parent="Shore"] transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 115, 0, -140 ) mesh = SubResource( 5 ) skeleton = NodePath("../..") [node name="House" type="Spatial" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 25, -80 ) [node name="MeshInstance" type="MeshInstance" parent="House"] mesh = SubResource( 7 ) [node name="MeshInstance2" type="MeshInstance" parent="House"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 50, 0 ) mesh = SubResource( 11 ) [node name="Dock" type="Spatial" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -10, 50 ) [node name="MeshInstance" type="MeshInstance" parent="Dock"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, 0 ) mesh = SubResource( 12 ) [node name="MeshInstance2" type="MeshInstance" parent="Dock"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -50, 0, 0 ) mesh = SubResource( 12 ) [node name="MeshInstance3" type="MeshInstance" parent="Dock"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, -40 ) mesh = SubResource( 13 )