[gd_scene load_steps=4 format=2] [ext_resource path="res://ship/ladder/ladder.gltf" type="PackedScene" id=1] [ext_resource path="res://ship/ladder/ladder.tres" type="Material" id=2] [sub_resource type="ConvexPolygonShape" id=2] points = PoolVector3Array( -2.63751e-05, 17, 1.1522, 0.134708, 17, 1.07459, -0.134708, 17, 1.07459, -2.63751e-05, -1, 1.1522, 0.134708, 17, -1.07481, 0.134708, -1, 1.07459, -0.134708, 17, -1.07481, -0.134708, -1, 1.07459, -2.63751e-05, 17, -1.15243, 0.134708, -1, -1.07481, -0.134708, -1, -1.07481, -2.63751e-05, -1, -1.15243 ) [node name="ladder" instance=ExtResource( 1 )] [node name="ladder" parent="." index="0"] material/0 = ExtResource( 2 ) [node name="StaticBody" type="StaticBody" parent="ladder" index="0" groups=["ladder"]] collision_layer = 4 collision_mask = 0 [node name="CollisionShape" type="CollisionShape" parent="ladder/StaticBody" index="0"] shape = SubResource( 2 )