From 5a1d6a890d06f3d98cf0027c435ae23693cb81ae Mon Sep 17 00:00:00 2001 From: dusoleil Date: Fri, 16 Sep 2022 02:27:30 -0400 Subject: Normalize the material files Opening the material files in the godot editor and saving caused them to fix any broken paths from the directory restructure from before and it also converted a number of them to a more compact binary format saving a good bit of space. --- ship/crate/crate.material | Bin 2004 -> 850 bytes 1 file changed, 0 insertions(+), 0 deletions(-) (limited to 'ship/crate/crate.material') diff --git a/ship/crate/crate.material b/ship/crate/crate.material index 960b98b..7d6ce8e 100644 Binary files a/ship/crate/crate.material and b/ship/crate/crate.material differ -- cgit v1.2.3