From daf97e7b02a0e0f1bd9cab91b990d45773aab160 Mon Sep 17 00:00:00 2001 From: dusoleil Date: Thu, 15 Sep 2022 20:52:36 -0400 Subject: Add a ship camera (swap with Q) for testing world movement and generation --- project.godot | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'project.godot') diff --git a/project.godot b/project.godot index af0d510..0b05f85 100644 --- a/project.godot +++ b/project.godot @@ -96,6 +96,11 @@ ship_right={ "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } +camera_swap={ +"deadzone": 0.5, +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":81,"physical_scancode":0,"unicode":0,"echo":false,"script":null) + ] +} [layer_names] -- cgit v1.2.3