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2022-09-23Add wave height and speed multipliers for bigger, faster wavesdusoleil1-1/+15
2022-09-22Fix math for sampling water height for buoyancydusoleil1-12/+9
2022-09-22Use the root of the Water scene for the Water APIdusoleil1-5/+7
2022-09-22Only update the time uniform for the shader each framedusoleil1-4/+5
2022-09-15misc cleanup and enable MSAA and fullscreendusoleil1-1/+0
2022-09-14Consolidate water-related assetsMalfurious1-0/+0
Stray files are moved into a new directory. The water MeshInstance is made into a new scene, as I will be adding components to it.
2022-09-12Add buoyancy simulation to water and floaties on the raftdusoleil1-0/+32
2022-09-12Add gertsner wave shaderdusoleil1-0/+81