Age | Commit message (Expand) | Author | Files | Lines |
2022-09-23 | Add wave height and speed multipliers for bigger, faster waves | dusoleil | 1 | -1/+15 |
2022-09-22 | Fix math for sampling water height for buoyancy | dusoleil | 1 | -12/+9 |
2022-09-22 | Use the root of the Water scene for the Water API | dusoleil | 1 | -5/+7 |
2022-09-22 | Only update the time uniform for the shader each frame | dusoleil | 1 | -4/+5 |
2022-09-15 | misc cleanup and enable MSAA and fullscreen | dusoleil | 1 | -1/+0 |
2022-09-14 | Consolidate water-related assets | Malfurious | 1 | -0/+0 |
2022-09-12 | Add buoyancy simulation to water and floaties on the raft | dusoleil | 1 | -0/+32 |
2022-09-12 | Add gertsner wave shader | dusoleil | 1 | -0/+81 |