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2022-09-25Add camera models to shipmikatomik1-2/+95
2022-09-23Import and configure security cameramikatomik1-11/+9
Attempted to add them to the ship.tscn, they moved independently from the ship like the viewports did when we first added them. Not sure what kind of black magic doodle ran to fix this but I'll just leave it at the .tscn setup and ready to use
2022-09-21Fix id conflicts in ship.tscnmikatomik1-19/+18
2022-09-21Optimization passmikatomik1-1/+152
Set up a ton of occluders on the ship and set every material I could to backface cull
2022-09-16Increase the resolution of the control panel cameras and set the draw ↵dusoleil1-4/+8
distance based on if they are inside or outside
2022-09-16Cull the Water from the below deck cameradusoleil1-0/+1
2022-09-16Move Viewport Cameras with the boatdusoleil1-0/+2
2022-09-16Fix debugger errors from viewporttexturesdusoleil1-110/+81
2022-09-16Flip normals on bottom stair of staircasemikatomik1-6/+6
Bottom stair not appearing due to a ROGUE NORMAL Fixed
2022-09-16Add Collision Layers/Masks to New Stuffdusoleil1-0/+2
2022-09-16Housekeeping for all the new stuff that diverged from the reorganizationdusoleil1-5/+5
2022-09-15Setup all of the collision layers and masksdusoleil1-0/+16
2022-09-15Collapse directory structure for ship assetsMalfurious1-19/+19
This subtree no longer contains any standalone maps. Simply rename the ship assets directory to clean up unused directories.
2022-09-15Import light fixturemikatomik1-6/+44
2022-09-15Import steering wheel for control panelmikatomik1-1/+16
2022-09-15Add props in shipmikatomik1-24/+244
2022-09-15Import ladder and config FPS to climb itmikatomik1-1/+5
2022-09-15Import crate as rigid bodymikatomik1-1/+8
2022-09-15Import and configure updated ship model and texturesmikatomik1-5/+66
2022-09-15Import and configure base model for shipmikatomik1-0/+14
Basic working model of ship, barebones and placeholder textures