Age | Commit message (Collapse) | Author | Files | Lines | |
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2022-09-15 | Setup Main WorldEnvironment | Malfurious | 1 | -4/+35 | |
Initial iteration of fog effects, bluring, and a basic sunset sky. | |||||
2022-09-14 | Merge tag 'pull-water-resize' of ↵ | dusoleil | 8 | -47/+71 | |
https://normalmode.org/malf/z/godot_wildjam_49 into malf-pr Resize the base map and cleanup water assets The world is now targeting play to occur within a 5km radius of vision. Mainly just the water plane is updated to account for this. Additionally, sparse water asset files are now organized under a new directory. | |||||
2022-09-14 | Update ground floor to match size of the detailed water area | Malfurious | 1 | -2/+2 | |
2022-09-14 | Extend water area to 10km x 10km | Malfurious | 2 | -2/+19 | |
Horizon LOS in water should be typically around 5km, so extend the dimentions of the water to allow 5km in any direction. With regard to the wave shader, we extend the original MeshInstance to 2000x2000 using a reasonable tradeoff of virtex subdivisions. The remainder of the area is covered by another water plane, subdivided to a much lower level of detail. The area at the center of the large 'outer' water plane is subtracted so that the two do not overlap. Co-authored-by: dusoleil <howcansocksbereal@gmail.com> | |||||
2022-09-14 | Consolidate water-related assets | Malfurious | 7 | -45/+52 | |
Stray files are moved into a new directory. The water MeshInstance is made into a new scene, as I will be adding components to it. | |||||
2022-09-13 | Fix Ground collision box size | dusoleil | 1 | -4/+4 | |
2022-09-13 | Fix mistake in shader using global coords | dusoleil | 1 | -1/+0 | |
2022-09-12 | Add buoyancy simulation to water and floaties on the raft | dusoleil | 4 | -4/+87 | |
2022-09-12 | Add gertsner wave shader | dusoleil | 5 | -7/+275 | |
2022-09-12 | Set character to react to rigid bodies like static bodies | dusoleil | 1 | -1/+1 | |
2022-09-12 | Set Renderer back to GLES3 to fix depth sampling | dusoleil | 1 | -1/+0 | |
2022-09-12 | Add Simple Main Scene | dusoleil | 2 | -0/+87 | |
2022-09-12 | Add gitattributes and gitignore | dusoleil | 14 | -24/+23 | |
2022-09-09 | Implement basic FPS controller | mikatomik | 5 | -0/+119 | |
2022-09-09 | Import wildling wallpaper | mikatomik | 13 | -0/+152 | |
2022-09-09 | Commit default structure and game-jam cards | mikatomik | 10 | -0/+72 | |