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author | dusoleil <howcansocksbereal@gmail.com> | 2022-09-19 06:28:21 -0400 |
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committer | dusoleil <howcansocksbereal@gmail.com> | 2022-09-19 06:28:21 -0400 |
commit | 9bc2a0767e15d4dde7fd6231b07882d6456af71e (patch) | |
tree | 1cc9b88eadf86c7df16ed01418cf64d0c8b92d3b /world/obstacles | |
parent | 354287265bda1448935c05e76455cff18d57f5da (diff) | |
download | godot_wildjam_49-9bc2a0767e15d4dde7fd6231b07882d6456af71e.tar.gz godot_wildjam_49-9bc2a0767e15d4dde7fd6231b07882d6456af71e.zip |
Use MultiMesh to dramatically increase performance of generated world
Diffstat (limited to '')
-rw-r--r-- | world/obstacles/Rock.tscn | 33 | ||||
-rw-r--r-- | world/obstacles/Rock_mat.tres | 21 | ||||
-rw-r--r-- | world/obstacles/Rock_mesh.tres | 4 |
3 files changed, 31 insertions, 27 deletions
diff --git a/world/obstacles/Rock.tscn b/world/obstacles/Rock.tscn index 3b50ff3..819e9a8 100644 --- a/world/obstacles/Rock.tscn +++ b/world/obstacles/Rock.tscn @@ -1,34 +1,13 @@ -[gd_scene load_steps=10 format=2] +[gd_scene load_steps=7 format=2] [ext_resource path="res://world/obstacles/Rock.gd" type="Script" id=1] [ext_resource path="res://world/chunk/helper/ChunkedMeshInstance.gd" type="Script" id=2] +[ext_resource path="res://world/obstacles/Rock_mesh.tres" type="PrismMesh" id=3] +[ext_resource path="res://world/obstacles/Rock_mat.tres" type="Material" id=4] [sub_resource type="ConvexPolygonShape" id=2] points = PoolVector3Array( 2.5, -5, 2.5, 2.5, -5, -2.5, -2.5, -5, -2.5, -2.5, -5, 2.5, 0, 5, 2.5, 0, 5, -2.5 ) -[sub_resource type="OpenSimplexNoise" id=3] -octaves = 4 -period = 32.0 - -[sub_resource type="NoiseTexture" id=4] -noise = SubResource( 3 ) - -[sub_resource type="NoiseTexture" id=5] -seamless = true -as_normalmap = true -bump_strength = 32.0 -noise = SubResource( 3 ) - -[sub_resource type="SpatialMaterial" id=6] -albedo_color = Color( 0.231373, 0.231373, 0.231373, 1 ) -albedo_texture = SubResource( 4 ) -normal_enabled = true -normal_scale = 1.0 -normal_texture = SubResource( 5 ) - -[sub_resource type="PrismMesh" id=1] -size = Vector3( 5, 10, 5 ) - [sub_resource type="CubeMesh" id=9] size = Vector3( 5, 10, 5 ) @@ -42,12 +21,12 @@ shape = SubResource( 2 ) [node name="MeshInstance" type="MeshInstance" parent="."] visible = false -material_override = SubResource( 6 ) +material_override = ExtResource( 4 ) script = ExtResource( 2 ) -_mesh = SubResource( 1 ) +_mesh = ExtResource( 3 ) [node name="MeshInstance2" type="MeshInstance" parent="."] visible = false -material_override = SubResource( 6 ) +material_override = ExtResource( 4 ) script = ExtResource( 2 ) _mesh = SubResource( 9 ) diff --git a/world/obstacles/Rock_mat.tres b/world/obstacles/Rock_mat.tres new file mode 100644 index 0000000..8547487 --- /dev/null +++ b/world/obstacles/Rock_mat.tres @@ -0,0 +1,21 @@ +[gd_resource type="SpatialMaterial" load_steps=4 format=2] + +[sub_resource type="OpenSimplexNoise" id=3] +octaves = 4 +period = 32.0 + +[sub_resource type="NoiseTexture" id=4] +noise = SubResource( 3 ) + +[sub_resource type="NoiseTexture" id=5] +seamless = true +as_normalmap = true +bump_strength = 32.0 +noise = SubResource( 3 ) + +[resource] +albedo_color = Color( 0.231373, 0.231373, 0.231373, 1 ) +albedo_texture = SubResource( 4 ) +normal_enabled = true +normal_scale = 1.0 +normal_texture = SubResource( 5 ) diff --git a/world/obstacles/Rock_mesh.tres b/world/obstacles/Rock_mesh.tres new file mode 100644 index 0000000..bced5b6 --- /dev/null +++ b/world/obstacles/Rock_mesh.tres @@ -0,0 +1,4 @@ +[gd_resource type="PrismMesh" format=2] + +[resource] +size = Vector3( 5, 10, 5 ) |