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authormikatomik <mikec_2007@hotmail.com>2022-09-20 23:53:08 -0400
committermikatomik <mikec_2007@hotmail.com>2022-09-21 06:17:29 -0400
commit582dec62fbd7018d3ee903dbd10d15ad224fe868 (patch)
tree7a0b5d6490db7b49b4acda7d2c0825729d8e0dd1 /ship/water_pump/water_pump.material
parente726067048dc8771d83ec490767f3ca5ea063219 (diff)
downloadgodot_wildjam_49-582dec62fbd7018d3ee903dbd10d15ad224fe868.tar.gz
godot_wildjam_49-582dec62fbd7018d3ee903dbd10d15ad224fe868.zip
Optimization pass
Set up a ton of occluders on the ship and set every material I could to backface cull
Diffstat (limited to '')
-rw-r--r--ship/water_pump/water_pump.materialbin806 -> 802 bytes
1 files changed, 0 insertions, 0 deletions
diff --git a/ship/water_pump/water_pump.material b/ship/water_pump/water_pump.material
index 229e9ee..d823c57 100644
--- a/ship/water_pump/water_pump.material
+++ b/ship/water_pump/water_pump.material
Binary files differ