<feed xmlns='http://www.w3.org/2005/Atom'>
<title>game_jam49/water, branch interior-dev</title>
<subtitle>
</subtitle>
<link rel='alternate' type='text/html' href='http://normalmode.org/mika/game_jam49/'/>
<entry>
<title>Cull the Water from the below deck camera</title>
<updated>2022-09-16T13:02:19+00:00</updated>
<author>
<name>dusoleil</name>
<email>howcansocksbereal@gmail.com</email>
</author>
<published>2022-09-16T13:02:19+00:00</published>
<link rel='alternate' type='text/html' href='http://normalmode.org/mika/game_jam49/commit/?id=82798bd4abf171d18cb89b41ccb305c68d5c0d21'/>
<id>82798bd4abf171d18cb89b41ccb305c68d5c0d21</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>misc cleanup and enable MSAA and fullscreen</title>
<updated>2022-09-15T12:38:51+00:00</updated>
<author>
<name>dusoleil</name>
<email>howcansocksbereal@gmail.com</email>
</author>
<published>2022-09-14T14:22:47+00:00</published>
<link rel='alternate' type='text/html' href='http://normalmode.org/mika/game_jam49/commit/?id=e01254d5e7e1a6f66a5c592ce9dbd7c04c4708b7'/>
<id>e01254d5e7e1a6f66a5c592ce9dbd7c04c4708b7</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix water refraction and remove ghosting</title>
<updated>2022-09-15T11:38:57+00:00</updated>
<author>
<name>dusoleil</name>
<email>howcansocksbereal@gmail.com</email>
</author>
<published>2022-09-15T11:38:57+00:00</published>
<link rel='alternate' type='text/html' href='http://normalmode.org/mika/game_jam49/commit/?id=fb12038102da5f225779e9735a8ab47b880913e5'/>
<id>fb12038102da5f225779e9735a8ab47b880913e5</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Extend water area to 10km x 10km</title>
<updated>2022-09-14T08:53:17+00:00</updated>
<author>
<name>Malfurious</name>
<email>m@lfurio.us</email>
</author>
<published>2022-09-14T08:38:20+00:00</published>
<link rel='alternate' type='text/html' href='http://normalmode.org/mika/game_jam49/commit/?id=dfc6b2b98755fa583286395c2bf6a08b30bfa56f'/>
<id>dfc6b2b98755fa583286395c2bf6a08b30bfa56f</id>
<content type='text'>
Horizon LOS in water should be typically around 5km, so extend the
dimentions of the water to allow 5km in any direction.

With regard to the wave shader, we extend the original MeshInstance to
2000x2000 using a reasonable tradeoff of virtex subdivisions.  The
remainder of the area is covered by another water plane, subdivided to a
much lower level of detail.  The area at the center of the large 'outer'
water plane is subtracted so that the two do not overlap.

Co-authored-by: dusoleil &lt;howcansocksbereal@gmail.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Horizon LOS in water should be typically around 5km, so extend the
dimentions of the water to allow 5km in any direction.

With regard to the wave shader, we extend the original MeshInstance to
2000x2000 using a reasonable tradeoff of virtex subdivisions.  The
remainder of the area is covered by another water plane, subdivided to a
much lower level of detail.  The area at the center of the large 'outer'
water plane is subtracted so that the two do not overlap.

Co-authored-by: dusoleil &lt;howcansocksbereal@gmail.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>Consolidate water-related assets</title>
<updated>2022-09-14T07:50:09+00:00</updated>
<author>
<name>Malfurious</name>
<email>m@lfurio.us</email>
</author>
<published>2022-09-14T07:50:09+00:00</published>
<link rel='alternate' type='text/html' href='http://normalmode.org/mika/game_jam49/commit/?id=38b247487309ca89bf2d94bb321f12059861db9d'/>
<id>38b247487309ca89bf2d94bb321f12059861db9d</id>
<content type='text'>
Stray files are moved into a new directory.  The water MeshInstance is
made into a new scene, as I will be adding components to it.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Stray files are moved into a new directory.  The water MeshInstance is
made into a new scene, as I will be adding components to it.
</pre>
</div>
</content>
</entry>
</feed>
