<feed xmlns='http://www.w3.org/2005/Atom'>
<title>game_jam49/ship/ship_control_panel, branch pull-interior-dev</title>
<subtitle>
</subtitle>
<link rel='alternate' type='text/html' href='http://normalmode.org/mika/game_jam49/'/>
<entry>
<title>Optimization pass</title>
<updated>2022-09-21T10:17:29+00:00</updated>
<author>
<name>mikatomik</name>
<email>mikec_2007@hotmail.com</email>
</author>
<published>2022-09-21T03:53:08+00:00</published>
<link rel='alternate' type='text/html' href='http://normalmode.org/mika/game_jam49/commit/?id=582dec62fbd7018d3ee903dbd10d15ad224fe868'/>
<id>582dec62fbd7018d3ee903dbd10d15ad224fe868</id>
<content type='text'>
Set up a ton of occluders on the ship and set
every material I could to backface cull
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Set up a ton of occluders on the ship and set
every material I could to backface cull
</pre>
</div>
</content>
</entry>
<entry>
<title>Housekeeping for all the new stuff that diverged from the reorganization</title>
<updated>2022-09-16T07:27:42+00:00</updated>
<author>
<name>dusoleil</name>
<email>howcansocksbereal@gmail.com</email>
</author>
<published>2022-09-16T07:27:42+00:00</published>
<link rel='alternate' type='text/html' href='http://normalmode.org/mika/game_jam49/commit/?id=eb31cb90e32ef15d7c76d526db4f057e82448b58'/>
<id>eb31cb90e32ef15d7c76d526db4f057e82448b58</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Normalize the material files</title>
<updated>2022-09-16T06:27:30+00:00</updated>
<author>
<name>dusoleil</name>
<email>howcansocksbereal@gmail.com</email>
</author>
<published>2022-09-16T06:27:30+00:00</published>
<link rel='alternate' type='text/html' href='http://normalmode.org/mika/game_jam49/commit/?id=5a1d6a890d06f3d98cf0027c435ae23693cb81ae'/>
<id>5a1d6a890d06f3d98cf0027c435ae23693cb81ae</id>
<content type='text'>
Opening the material files in the godot editor and saving caused them to fix any broken paths from the directory restructure from before and it also converted a number of them to a more compact binary format saving a good bit of space.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Opening the material files in the godot editor and saving caused them to fix any broken paths from the directory restructure from before and it also converted a number of them to a more compact binary format saving a good bit of space.
</pre>
</div>
</content>
</entry>
<entry>
<title>Setup all of the collision layers and masks</title>
<updated>2022-09-15T14:21:37+00:00</updated>
<author>
<name>dusoleil</name>
<email>howcansocksbereal@gmail.com</email>
</author>
<published>2022-09-15T14:21:37+00:00</published>
<link rel='alternate' type='text/html' href='http://normalmode.org/mika/game_jam49/commit/?id=79a4d45d970a2cb44baee39aeff6294cb3156c01'/>
<id>79a4d45d970a2cb44baee39aeff6294cb3156c01</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Collapse directory structure for ship assets</title>
<updated>2022-09-15T11:24:40+00:00</updated>
<author>
<name>Malfurious</name>
<email>m@lfurio.us</email>
</author>
<published>2022-09-15T11:24:40+00:00</published>
<link rel='alternate' type='text/html' href='http://normalmode.org/mika/game_jam49/commit/?id=5936040ec111ac7a5a7785cf1b515598619a30e6'/>
<id>5936040ec111ac7a5a7785cf1b515598619a30e6</id>
<content type='text'>
This subtree no longer contains any standalone maps.  Simply rename the
ship assets directory to clean up unused directories.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This subtree no longer contains any standalone maps.  Simply rename the
ship assets directory to clean up unused directories.
</pre>
</div>
</content>
</entry>
</feed>
