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<title>game_jam49/maps, branch pull-camera-asset</title>
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<entry>
<title>Housekeeping for all the new stuff that diverged from the reorganization</title>
<updated>2022-09-16T07:27:42+00:00</updated>
<author>
<name>dusoleil</name>
<email>howcansocksbereal@gmail.com</email>
</author>
<published>2022-09-16T07:27:42+00:00</published>
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<entry>
<title>Merge branch 'ship-development' into mika-pr</title>
<updated>2022-09-16T07:11:11+00:00</updated>
<author>
<name>dusoleil</name>
<email>howcansocksbereal@gmail.com</email>
</author>
<published>2022-09-16T07:11:11+00:00</published>
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</entry>
<entry>
<title>Import and configure water pump</title>
<updated>2022-09-16T07:01:17+00:00</updated>
<author>
<name>mikatomik</name>
<email>mikec_2007@hotmail.com</email>
</author>
<published>2022-09-16T07:01:17+00:00</published>
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</entry>
<entry>
<title>Import and configure mast on ship.tscn</title>
<updated>2022-09-16T06:11:47+00:00</updated>
<author>
<name>mikatomik</name>
<email>mikec_2007@hotmail.com</email>
</author>
<published>2022-09-16T06:09:51+00:00</published>
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</entry>
<entry>
<title>Set staircase material to override</title>
<updated>2022-09-16T05:24:50+00:00</updated>
<author>
<name>mikatomik</name>
<email>mikec_2007@hotmail.com</email>
</author>
<published>2022-09-16T05:24:50+00:00</published>
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</entry>
<entry>
<title>Hookup final camera in bridge</title>
<updated>2022-09-16T05:09:50+00:00</updated>
<author>
<name>mikatomik</name>
<email>mikec_2007@hotmail.com</email>
</author>
<published>2022-09-16T05:09:50+00:00</published>
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Locations of the cameras are subject to change
but they are up and working, though they must
be rendered in unshaded mode or the textures
will not show up for... some reason
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Locations of the cameras are subject to change
but they are up and working, though they must
be rendered in unshaded mode or the textures
will not show up for... some reason
</pre>
</div>
</content>
</entry>
<entry>
<title>Make and import material for stairs</title>
<updated>2022-09-16T05:06:10+00:00</updated>
<author>
<name>mikatomik</name>
<email>mikec_2007@hotmail.com</email>
</author>
<published>2022-09-16T05:06:10+00:00</published>
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<entry>
<title>Remove refraction from bridge windows</title>
<updated>2022-09-16T04:25:41+00:00</updated>
<author>
<name>mikatomik</name>
<email>mikec_2007@hotmail.com</email>
</author>
<published>2022-09-16T04:25:41+00:00</published>
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Refraction taken off bridge windows, this was the
reason water was not rendering through the windows
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Refraction taken off bridge windows, this was the
reason water was not rendering through the windows
</pre>
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</entry>
<entry>
<title>Make instances inside ship.tscn local</title>
<updated>2022-09-16T02:47:41+00:00</updated>
<author>
<name>mikatomik</name>
<email>mikec_2007@hotmail.com</email>
</author>
<published>2022-09-16T02:47:41+00:00</published>
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<id>9e76366ad235ba343e094993be5b3a9afa69043b</id>
<content type='text'>
Made instances of light_fixture and control_panel
local to ship.tscn. This way the light radius and
intensity can be adjusted independent of each other.
Control panel also made local for use of rendering
the cameras around the ship to the screens on it
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<pre>
Made instances of light_fixture and control_panel
local to ship.tscn. This way the light radius and
intensity can be adjusted independent of each other.
Control panel also made local for use of rendering
the cameras around the ship to the screens on it
</pre>
</div>
</content>
</entry>
<entry>
<title>Collapse directory structure for ship assets</title>
<updated>2022-09-15T11:24:40+00:00</updated>
<author>
<name>Malfurious</name>
<email>m@lfurio.us</email>
</author>
<published>2022-09-15T11:24:40+00:00</published>
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<content type='text'>
This subtree no longer contains any standalone maps.  Simply rename the
ship assets directory to clean up unused directories.
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<pre>
This subtree no longer contains any standalone maps.  Simply rename the
ship assets directory to clean up unused directories.
</pre>
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</content>
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